connect(m_ui.buttonShowInTimeline, SIGNAL(clicked()), this , SLOT(slotShowInTimeline()));
connect(m_ui.buttonNewPoints, SIGNAL(clicked()), this , SLOT(slotSetNew()));
connect(m_ui.buttonHelp, SIGNAL(clicked()), this , SLOT(slotSetHelp()));
- connect(m_ui.parameterList, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(slotParameterChanged(const QString&)));
- //connect (m_ui.effectlist, SIGNAL (itemSelectionChanged() ) , this, SLOT ( itemSelectionChanged()));
- connect(this, SIGNAL(transferParamDesc(const QDomElement&, const QString&, int , int)), m_ui.kplotwidget, SLOT(setPointLists(const QDomElement&, const QString&, int , int)));
+ connect(m_ui.parameterList, SIGNAL(currentIndexChanged(QString)), this, SLOT(slotParameterChanged(QString)));
connect(m_ui.kplotwidget, SIGNAL(parameterChanged(QDomElement)), this , SLOT(slotUpdateEffectParams(QDomElement)));
connect(m_ui.kplotwidget, SIGNAL(parameterList(QStringList)), this , SLOT(slotUpdateParameterList(QStringList)));
/*ÜeffectLists["audio"]=audioEffectList;
updateButtonStatus();
}
-void ComplexParameter::setupParam(const QDomElement& d, const QString& paramName, int from, int to)
+void ComplexParameter::setupParam(const QDomElement d, const QString& paramName, int from, int to)
{
m_param = d;
m_ui.kplotwidget->setPointLists(d, paramName, from, to);