double m_factor;
double m_scale;
int m_offset;
+ int m_lastSeekPosition;
RULER_MOVE m_moveCursor;
QMenu *m_contextMenu;
QAction *m_editGuide;
public slots:
void slotMoveRuler(int newPos);
void slotCursorMoved(int oldpos, int newpos);
- void updateRuler(int min, int max);
+ void updateRuler();
private slots:
void slotEditGuide();