QList<QGraphicsItem *> selection = m_scene->items(rect);
if (item) selection.removeAll(item);
for (int i = 0; i < selection.count(); i++) {
+ if (!selection.at(i)->isEnabled()) continue;
if (selection.at(i)->type() == AVWIDGET) {
ClipItem *clip = static_cast<ClipItem *>(selection.at(i));
if (clip->startPos() < info.startPos) {
QList<QGraphicsItem *> selection = m_scene->items(rect);
selection.removeAll(item);
for (int i = 0; i < selection.count(); i++) {
+ if (!selection.at(i)->isEnabled()) continue;
if (selection.at(i)->type() == TRANSITIONWIDGET) {
Transition *tr = static_cast<Transition *>(selection.at(i));
if (tr->startPos() < info.startPos) {
if (m_dragItem == item) m_dragItem = NULL;
#if QT_VERSION >= 0x040600
// animate item deletion
- if (refresh) item->closeAnimation();
+ item->closeAnimation();
+ /*if (refresh) item->closeAnimation();
else {
// no refresh, means we have several operations chained, we need to delete clip immediatly
// so that it does not get in the way of the other
delete item;
item = NULL;
- }
+ }*/
#else
delete item;
item = NULL;
QList<QGraphicsItem *> list = scene()->items(QPointF(framepos - 1, track * m_tracksHeight + m_tracksHeight / 2));
ClipItem *clip = NULL;
for (int i = 0; i < list.size(); i++) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == AVWIDGET) {
ClipItem *test = static_cast <ClipItem *>(list.at(i));
if (test->endPos() == pos) clip = test;
QList<QGraphicsItem *> list = scene()->items(QPointF(pos.frames(m_document->fps()), track * m_tracksHeight + m_tracksHeight / 2));
ClipItem *clip = NULL;
for (int i = 0; i < list.size(); i++) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == AVWIDGET) {
ClipItem *test = static_cast <ClipItem *>(list.at(i));
if (test->startPos() == pos) clip = test;
QList<QGraphicsItem *> list = scene()->items(p);
ClipItem *clip = NULL;
for (int i = 0; i < list.size(); i++) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == AVWIDGET) {
clip = static_cast <ClipItem *>(list.at(i));
break;
QList<QGraphicsItem *> list = scene()->items(p);
Transition *clip = NULL;
for (int i = 0; i < list.size(); i++) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == TRANSITIONWIDGET) {
clip = static_cast <Transition *>(list.at(i));
break;
QList<QGraphicsItem *> list = scene()->items(p);
Transition *clip = NULL;
for (int i = 0; i < list.size(); i++) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == TRANSITIONWIDGET) {
Transition *test = static_cast <Transition *>(list.at(i));
if (test->endPos() == pos) clip = test;
QList<QGraphicsItem *> list = scene()->items(p);
Transition *clip = NULL;
for (int i = 0; i < list.size(); ++i) {
+ if (!list.at(i)->isEnabled()) continue;
if (list.at(i)->type() == TRANSITIONWIDGET) {
Transition *test = static_cast <Transition *>(list.at(i));
if (test->startPos() == pos) clip = test;