m_dragItem = NULL;
return;
} else if (m_operationMode == SPACER) {
- int endClick = (int)(mapToScene(event->pos()).x() + 0.5);
- int mappedClick = (int)(mapToScene(m_clickEvent).x() + 0.5);
int track = (int)(mapToScene(m_clickEvent).y() / m_tracksHeight);
if (m_selectionGroup->sceneBoundingRect().height() > m_tracksHeight) {
// We are moving all tracks