#include "ui_effectstack2_ui.h"
#include "effectstackedit.h"
#include "collapsibleeffect.h"
+#include "collapsiblegroup.h"
class EffectsList;
class ClipItem;
** @param group the effect on which the effect was dropped
** @param lastEffectIndex the last effect index in the group, effect will be inserted after that index
*/
- void slotMoveEffect(int currentIndex, int newIndex, CollapsibleEffect* target);
+ void slotMoveEffect(int currentIndex, int newIndex, int groupIndex);
/** @brief Remove effects from a group */
- void slotUnGroup(CollapsibleEffect* group);
+ void slotUnGroup(CollapsibleGroup* group);
/** @brief Add en effect to selected clip */
void slotAddEffect(QDomElement effect);