namespace {
+
// Threshold for lazy and space evaluation
constexpr Value LazyThreshold1 = Value(3631);
constexpr Value LazyThreshold2 = Value(2084);
if (useNNUE && !useClassical)
{
Value nnue = NNUE::evaluate(pos, true); // NNUE
- int scale = 1036 + 22 * pos.non_pawn_material() / 1024;
+ int scale = 1014 + 21 * pos.non_pawn_material() / 1024;
Color stm = pos.side_to_move();
Value optimism = pos.this_thread()->optimism[stm];
Value psq = (stm == WHITE ? 1 : -1) * eg_value(pos.psq_score());
int complexity = 35 * abs(nnue - psq) / 256;
- optimism = optimism * (44 + complexity) / 31;
- v = (nnue + optimism) * scale / 1024 - optimism;
+ optimism = optimism * (32 + complexity) / 32;
+ v = (nnue * scale + optimism * (scale - 846)) / 1024;
if (pos.is_chess960())
v += fix_FRC(pos);