disconnect(m_effectStack, SIGNAL(displayMessage(const QString&, int)), this, SLOT(slotGotProgressInfo(const QString&, int)));
disconnect(m_transitionConfig, SIGNAL(transitionUpdated(Transition *, QDomElement)), m_activeTimeline->projectView() , SLOT(slotTransitionUpdated(Transition *, QDomElement)));
disconnect(m_transitionConfig, SIGNAL(seekTimeline(int)), m_activeTimeline->projectView() , SLOT(setCursorPos(int)));
+ disconnect(m_transitionConfig, SIGNAL(importClipKeyframes(GRAPHICSRECTITEM)), m_activeTimeline->projectView() , SLOT(slotImportClipKeyframes(GRAPHICSRECTITEM)));
+
disconnect(m_activeTimeline->projectView(), SIGNAL(activateDocumentMonitor()), m_projectMonitor, SLOT(slotActivateMonitor()));
disconnect(m_activeTimeline, SIGNAL(zoneMoved(int, int)), this, SLOT(slotZoneMoved(int, int)));
disconnect(m_projectList, SIGNAL(loadingIsOver()), m_activeTimeline->projectView(), SLOT(slotUpdateAllThumbs()));
connect(trackView, SIGNAL(updateTracksInfo()), this, SLOT(slotUpdateTrackInfo()));
connect(trackView, SIGNAL(mousePosition(int)), this, SLOT(slotUpdateMousePosition(int)));
connect(trackView->projectView(), SIGNAL(forceClipProcessing(const QString &)), m_projectList, SLOT(slotForceProcessing(const QString &)));
+
+ connect(trackView->projectView(), SIGNAL(importKeyframes(GRAPHICSRECTITEM, const QString&)), this, SLOT(slotProcessImportKeyframes(GRAPHICSRECTITEM, const QString&)));
+
connect(m_projectMonitor, SIGNAL(renderPosition(int)), trackView, SLOT(moveCursorPos(int)));
connect(m_projectMonitor, SIGNAL(zoneUpdated(QPoint)), trackView, SLOT(slotSetZone(QPoint)));
connect(m_projectMonitor, SIGNAL(zoneUpdated(QPoint)), doc, SLOT(setModified()));
connect(m_effectStack, SIGNAL(addEffect(ClipItem*, QDomElement)), trackView->projectView(), SLOT(slotAddEffect(ClipItem*, QDomElement)));
connect(m_effectStack, SIGNAL(changeEffectState(ClipItem*, int, QList <int>, bool)), trackView->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, QList <int>, bool)));
connect(m_effectStack, SIGNAL(changeEffectPosition(ClipItem*, int, QList <int>, int)), trackView->projectView(), SLOT(slotChangeEffectPosition(ClipItem*, int, QList <int>, int)));
+
connect(m_effectStack, SIGNAL(refreshEffectStack(ClipItem*)), trackView->projectView(), SLOT(slotRefreshEffects(ClipItem*)));
- connect(m_effectStack, SIGNAL(seekTimeline(int)), trackView->projectView() , SLOT(seekCursorPos(int)));
+ connect(m_effectStack, SIGNAL(seekTimeline(int)), trackView->projectView(), SLOT(seekCursorPos(int)));
+ connect(m_effectStack, SIGNAL(importClipKeyframes(GRAPHICSRECTITEM)), trackView->projectView(), SLOT(slotImportClipKeyframes(GRAPHICSRECTITEM)));
connect(m_effectStack, SIGNAL(reloadEffects()), this, SLOT(slotReloadEffects()));
connect(m_effectStack, SIGNAL(displayMessage(const QString&, int)), this, SLOT(slotGotProgressInfo(const QString&, int)));
// Transition config signals
connect(m_transitionConfig, SIGNAL(transitionUpdated(Transition *, QDomElement)), trackView->projectView() , SLOT(slotTransitionUpdated(Transition *, QDomElement)));
+ connect(m_transitionConfig, SIGNAL(importClipKeyframes(GRAPHICSRECTITEM)), trackView->projectView() , SLOT(slotImportClipKeyframes(GRAPHICSRECTITEM)));
connect(m_transitionConfig, SIGNAL(seekTimeline(int)), trackView->projectView() , SLOT(seekCursorPos(int)));
connect(trackView->projectView(), SIGNAL(activateDocumentMonitor()), m_projectMonitor, SLOT(slotActivateMonitor()));
}
}
+void MainWindow::slotProcessImportKeyframes(GRAPHICSRECTITEM type, const QString& data)
+{
+ if (type == AVWIDGET) {
+ // This data should be sent to the effect stack
+ }
+ else if (type == TRANSITIONWIDGET) {
+ // This data should be sent to the transition stack
+ m_transitionConfig->setKeyframes(data);
+ }
+ else {
+ // Error
+ }
+}
+
#include "mainwindow.moc"