collection->addAction("monitor_seek_backward-one-frame", monitorSeekBackwardOneFrame);
connect(monitorSeekBackwardOneFrame, SIGNAL(triggered(bool)), m_monitorManager, SLOT(slotRewindOneFrame()));
+ KAction* monitorSeekBackwardOneSecond = new KAction(KIcon("media-skip-backward"), i18n("Rewind 1 Second"), this);
+ monitorSeekBackwardOneSecond->setShortcut(Qt::SHIFT + Qt::Key_Left);
+ collection->addAction("monitor_seek_backward-one-second", monitorSeekBackwardOneSecond);
+ connect(monitorSeekBackwardOneSecond, SIGNAL(triggered(bool)), m_monitorManager, SLOT(slotRewindOneSecond()));
+
KAction* monitorSeekSnapBackward = new KAction(KIcon("media-seek-backward"), i18n("Go to Previous Snap Point"), this);
monitorSeekSnapBackward->setShortcut(Qt::ALT + Qt::Key_Left);
collection->addAction("monitor_seek_snap_backward", monitorSeekSnapBackward);
collection->addAction("monitor_seek_forward-one-frame", monitorSeekForwardOneFrame);
connect(monitorSeekForwardOneFrame, SIGNAL(triggered(bool)), m_monitorManager, SLOT(slotForwardOneFrame()));
+ KAction* monitorSeekForwardOneSecond = new KAction(KIcon("media-skip-forward"), i18n("Forward 1 Second"), this);
+ monitorSeekForwardOneSecond->setShortcut(Qt::SHIFT + Qt::Key_Right);
+ collection->addAction("monitor_seek_forward-one-second", monitorSeekForwardOneSecond);
+ connect(monitorSeekForwardOneSecond, SIGNAL(triggered(bool)), m_monitorManager, SLOT(slotForwardOneSecond()));
+
KAction* monitorSeekSnapForward = new KAction(KIcon("media-seek-forward"), i18n("Go to Next Snap Point"), this);
monitorSeekSnapForward->setShortcut(Qt::ALT + Qt::Key_Right);
collection->addAction("monitor_seek_snap_forward", monitorSeekSnapForward);