if (!m_isActive) m_monitorManager->switchMonitors(); //m_monitorManager->activateMonitor(m_name);
}
+void Monitor::setTimePos(const QString &pos)
+{
+ m_timePos->setText(pos);
+ slotSeek();
+}
+
void Monitor::slotSeek()
{
const int frames = m_monitorManager->timecode().getFrameCount(m_timePos->text(), m_monitorManager->timecode().fps());