#include "monitorscene.h"
#include "abstractclipitem.h"
#include "kdenlivesettings.h"
+#include "audiosignal.h"
#include <KDebug>
#include <KLocale>
Monitor::Monitor(QString name, MonitorManager *manager, QString profile, QWidget *parent) :
QWidget(parent),
render(NULL),
+ m_audiosignal(NULL),
m_name(name),
m_monitorManager(manager),
m_currentClip(NULL),
render = new Render(m_name, (int) m_monitorRefresh->winId(), -1, profile, this);
m_monitorRefresh->setRenderer(render);
#endif
+ m_audiosignal= new AudioSignal(this);
+ rendererBox->addWidget(m_audiosignal);
+ connect(render, SIGNAL(showAudioSignal(QByteArray)), m_audiosignal, SLOT(showAudio(QByteArray)));
connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));
connect(render, SIGNAL(durationChanged(int)), this, SLOT(adjustRulerSize(int)));