#include "types.h"
class Position;
-struct Thread;
+class Thread;
namespace PSQT {
void init();
}
-/// CheckInfo struct is initialized at c'tor time and keeps info used to detect
-/// if a move gives check.
+/// CheckInfo struct is initialized at constructor time and keeps info used to
+/// detect if a move gives check.
struct CheckInfo {
class Position {
- friend std::ostream& operator<<(std::ostream&, const Position&);
-
public:
static void init();
bool chess960;
};
+extern std::ostream& operator<<(std::ostream& os, const Position& pos);
+
inline Color Position::side_to_move() const {
return sideToMove;
}