for (size_t i = 0; i < Threads.size(); ++i)
{
- const int size = Threads[i]->splitPointsSize; // Local copy
+ const size_t size = Threads[i]->splitPointsSize; // Local copy
sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
if ( sp
{
assert(this != Threads[i]);
assert(!(this_sp && this_sp->slavesMask.none()));
+ assert(Threads.size() > 2);
- // Compute the recursive split points chain size
+ // Prefer to join to SP with few parents to reduce the probability
+ // that a cut-off occurs above us, and hence we waste our work.
int level = -1;
for (SplitPoint* spp = Threads[i]->activeSplitPoint; spp; spp = spp->parentSplitPoint)
level++;
// Loop across all split points and sum accumulated SplitPoint nodes plus
// all the currently active positions nodes.
for (size_t i = 0; i < Threads.size(); ++i)
- for (int j = 0; j < Threads[i]->splitPointsSize; ++j)
+ for (size_t j = 0; j < Threads[i]->splitPointsSize; ++j)
{
SplitPoint& sp = Threads[i]->splitPoints[j];