if (thisThread->resetCalls.load(std::memory_order_relaxed))
{
thisThread->resetCalls = false;
- thisThread->callsCnt = 0;
+ // At low node count increase the checking rate to about 0.1% of nodes
+ // otherwise use a default value.
+ thisThread->callsCnt = Limits.nodes ? std::min((int64_t)4096, Limits.nodes / 1024)
+ : 4096;
}
- if (++thisThread->callsCnt > 4096)
+
+ if (--thisThread->callsCnt <= 0)
{
for (Thread* th : Threads)
th->resetCalls = true;