]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Tweak history initialization
[stockfish] / src / search.cpp
index be0f3451635611df64cfde1517ba2475099026af..3c2ae3e52df8b0c43f8cc05a132c2adb801bef81 100644 (file)
@@ -789,7 +789,7 @@ namespace {
         &&  depth < 8
         &&  eval - futility_margin(depth, improving) - (ss-1)->statScore / 303 >= beta
         &&  eval >= beta
-        &&  eval < 28031) // larger than VALUE_KNOWN_WIN, but smaller than TB wins.
+        &&  eval < 28031) // larger than VALUE_KNOWN_WIN, but smaller than TB wins
         return eval;
 
     // Step 9. Null move search with verification search (~22 Elo)
@@ -1002,8 +1002,7 @@ moves_loop: // When in check, search starts here
               || givesCheck)
           {
               // Futility pruning for captures (~0 Elo)
-              if (   !pos.empty(to_sq(move))
-                  && !givesCheck
+              if (   !givesCheck
                   && !PvNode
                   && lmrDepth < 7
                   && !ss->inCheck
@@ -1163,7 +1162,12 @@ moves_loop: // When in check, search starts here
           if (singularQuietLMR)
               r--;
 
-          // Increase reduction if next ply has a lot of fail high else reset count to 0
+          // Dicrease reduction if we move a threatened piece (~1 Elo)
+          if (   depth > 9
+              && (mp.threatenedPieces & from_sq(move)))
+              r--;
+
+          // Increase reduction if next ply has a lot of fail high
           if ((ss+1)->cutoffCnt > 3 && !PvNode)
               r++;
 
@@ -1545,8 +1549,8 @@ moves_loop: // When in check, search starts here
       // Continuation history based pruning (~2 Elo)
       if (   !capture
           && bestValue > VALUE_TB_LOSS_IN_MAX_PLY
-          && (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
-          && (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
+          && (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < 0
+          && (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < 0)
           continue;
 
       // movecount pruning for quiet check evasions