#if !defined(SEARCH_H_INCLUDED)
#define SEARCH_H_INCLUDED
+#include <cstring>
+#include <vector>
+
#include "move.h"
#include "types.h"
-#include <vector>
-
class Position;
struct SplitPoint;
int skipNullMove;
};
+namespace Search {
/// The SearchLimits struct stores information sent by GUI about available time
/// to search the current move, maximum depth/time, if we are in analysis mode
/// or if we have to ponder while is our opponent's side to move.
-struct SearchLimits {
+struct LimitsType {
+ LimitsType() { memset(this, 0, sizeof(LimitsType)); }
bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); }
int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder;
};
-extern SearchLimits Limits;
-extern std::vector<Move> SearchMoves;
-extern Position* RootPosition;
+struct SignalsType {
+ bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot;
+};
+
+extern volatile SignalsType Signals;
+extern LimitsType Limits;
+extern std::vector<Move> RootMoves;
+extern Position RootPosition;
-extern void init_search();
+extern void init();
extern int64_t perft(Position& pos, Depth depth);
extern void think();
-extern void uci_async_command(const std::string& cmd);
+
+}
+
extern void do_timer_event();
#endif // !defined(SEARCH_H_INCLUDED)