connect(m_timeline, SIGNAL(positionChanged(int)), this, SLOT(slotSetPosition(int)));
connect(m_timeline, SIGNAL(keyframeAdded(int)), this, SIGNAL(keyframeAdded(int)));
connect(m_timeline, SIGNAL(keyframeRemoved(int)), this, SIGNAL(keyframeRemoved(int)));
+ connect(m_timeline, SIGNAL(keyframeMoved(int,int)), this, SIGNAL(keyframeMoved(int,int)));
connect(m_buttonAddDelete, SIGNAL(pressed()), m_timeline, SLOT(slotAddRemove()));
connect(m_buttonPrevious, SIGNAL(pressed()), m_timeline, SLOT(slotGoToPrev()));