#include "search.h"
#include "thread.h"
#include "uci.h"
+#include "syzygy/tbprobe.h"
ThreadPool Threads; // Global object
/// ThreadPool::start_thinking() wakes up the main thread sleeping in idle_loop()
/// and starts a new search, then returns immediately.
-void ThreadPool::start_thinking(const Position& pos, StateListPtr& states,
+void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
const Search::LimitsType& limits) {
main()->wait_for_search_finished();
|| std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m))
rootMoves.push_back(Search::RootMove(m));
+ Tablebases::filter_root_moves(pos, rootMoves);
+
// After ownership transfer 'states' becomes empty, so if we stop the search
// and call 'go' again without setting a new position states.get() == NULL.
assert(states.get() || setupStates.get());
if (states.get())
setupStates = std::move(states); // Ownership transfer, states is now empty
+ StateInfo tmp = setupStates->back();
+
for (Thread* th : Threads)
{
th->maxPly = 0;
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
}
+ setupStates->back() = tmp; // Restore st->previous, cleared by Position::set()
+
main()->start_searching();
}