else m_ui.transitionTrack->setCurrentIndex(0);
m_ui.transitionTrack->blockSignals(false);
}
- if (update || t->duration() != m_transitionDuration || t->startPos() != m_transitionStart) {
- m_transitionDuration = t->duration();
+ if (update || t->cropDuration() != m_transitionDuration || t->startPos() != m_transitionStart) {
+ m_transitionDuration = t->cropDuration();
m_transitionStart = t->startPos();
slotTransitionChanged(false, true);
}
return;
} else if (update) return;
if (t) {
- m_transitionDuration = t->duration();
+ m_transitionDuration = t->cropDuration();
m_transitionStart = t->startPos();
m_ui.transitionTrack->blockSignals(true);
if (!t->forcedTrack()) m_ui.transitionTrack->setCurrentIndex(0);