: non_pv_score < m.non_pv_score;
}
+ void extract_pv_from_tt(Position& pos);
+ void insert_pv_in_tt(Position& pos);
+
int64_t nodes;
Value pv_score;
Value non_pv_score;
Move pv[PLY_MAX_PLUS_2];
};
- RootMove::RootMove() {
-
- nodes = 0;
- pv_score = non_pv_score = -VALUE_INFINITE;
- pv[0] = MOVE_NONE;
- }
-
- RootMove& RootMove::operator=(const RootMove& rm) {
-
- const Move* src = rm.pv;
- Move* dst = pv;
-
- // Avoid a costly full rm.pv[] copy
- do *dst++ = *src; while (*src++ != MOVE_NONE);
-
- nodes = rm.nodes;
- pv_score = rm.pv_score;
- non_pv_score = rm.non_pv_score;
- return *this;
- }
-
// RootMoveList struct is essentially a std::vector<> of RootMove objects,
// with an handful of methods above the standard ones.
/// Local functions
Value id_loop(Position& pos, Move searchMoves[]);
- Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
+ Value root_search(Position& pos, SearchStack* ss, Value* alphaPtr, Value* betaPtr, Depth depth, RootMoveList& rml);
template <NodeType PvNode, bool SpNode>
Value search(Position& pos, SearchStack* ss, Value alpha, Value beta, Depth depth, int ply);
void wait_for_stop_or_ponderhit();
void init_ss_array(SearchStack* ss, int size);
void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value);
- void insert_pv_in_tt(const Position& pos, Move pv[]);
- void extract_pv_from_tt(const Position& pos, Move bestMove, Move pv[]);
#if !defined(_MSC_VER)
void* init_thread(void* threadID);
Value id_loop(Position& pos, Move searchMoves[]) {
SearchStack ss[PLY_MAX_PLUS_2];
+ Depth depth;
Move EasyMove = MOVE_NONE;
Value value, alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
beta = Min(ValueByIteration[Iteration - 1] + AspirationDelta, VALUE_INFINITE);
}
- // Search to the current depth, rml is updated and sorted, alpha and beta could change
- value = root_search(pos, ss, rml, &alpha, &beta);
+ // Search to the current depth, rml is updated and sorted,
+ // alpha and beta could change.
+ depth = (Iteration - 2) * ONE_PLY + InitialDepth;
+
+ value = root_search(pos, ss, &alpha, &beta, depth, rml);
if (AbortSearch)
break; // Value cannot be trusted. Break out immediately!
// scheme, prints some information to the standard output and handles
// the fail low/high loops.
- Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
-
+ Value root_search(Position& pos, SearchStack* ss, Value* alphaPtr,
+ Value* betaPtr, Depth depth, RootMoveList& rml) {
StateInfo st;
CheckInfo ci(pos);
int64_t nodes;
Move move;
- Depth depth, ext, newDepth;
+ Depth ext, newDepth;
Value value, alpha, beta;
bool isCheck, moveIsCheck, captureOrPromotion, dangerous;
int researchCountFH, researchCountFL;
alpha = *alphaPtr;
beta = *betaPtr;
isCheck = pos.is_check();
- depth = (Iteration - 2) * ONE_PLY + InitialDepth;
// Step 1. Initialize node (polling is omitted at root)
ss->currentMove = ss->bestMove = MOVE_NONE;
// We are failing high and going to do a research. It's important to update
// the score before research in case we run out of time while researching.
- rml[i].pv_score = value;
ss->bestMove = move;
- extract_pv_from_tt(pos, move, rml[i].pv);
+ rml[i].pv_score = value;
+ rml[i].extract_pv_from_tt(pos);
// Print information to the standard output
print_pv_info(pos, rml[i].pv, alpha, beta, value);
// PV move or new best move!
// Update PV
- rml[i].pv_score = value;
ss->bestMove = move;
- extract_pv_from_tt(pos, move, rml[i].pv);
+ rml[i].pv_score = value;
+ rml[i].extract_pv_from_tt(pos);
if (MultiPV == 1)
{
// Sort the moves before to return
rml.sort();
- // Write PV to transposition table, in case the relevant entries have
- // been overwritten during the search.
- insert_pv_in_tt(pos, rml[0].pv);
+ // Write PV lines to transposition table, in case the relevant entries
+ // have been overwritten during the search.
+ for (int i = 0; i < MultiPV; i++)
+ rml[i].insert_pv_in_tt(pos);
return alpha;
}
}
- // insert_pv_in_tt() is called at the end of a search iteration, and inserts
- // the PV back into the TT. This makes sure the old PV moves are searched
- // first, even if the old TT entries have been overwritten.
-
- void insert_pv_in_tt(const Position& pos, Move pv[]) {
-
- StateInfo st;
- TTEntry* tte;
- Position p(pos, pos.thread());
- Value v, m = VALUE_NONE;
-
- for (int i = 0; pv[i] != MOVE_NONE; i++)
- {
- tte = TT.retrieve(p.get_key());
- if (!tte || tte->move() != pv[i])
- {
- v = (p.is_check() ? VALUE_NONE : evaluate(p, m));
- TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, m);
- }
- p.do_move(pv[i], st);
- }
- }
-
-
- // extract_pv_from_tt() builds a PV by adding moves from the transposition table.
- // We consider also failing high nodes and not only VALUE_TYPE_EXACT nodes. This
- // allow to always have a ponder move even when we fail high at root and also a
- // long PV to print that is important for position analysis.
-
- void extract_pv_from_tt(const Position& pos, Move bestMove, Move pv[]) {
-
- StateInfo st;
- TTEntry* tte;
- Position p(pos, pos.thread());
- int ply = 0;
-
- assert(bestMove != MOVE_NONE);
-
- pv[ply] = bestMove;
- p.do_move(pv[ply++], st);
-
- while ( (tte = TT.retrieve(p.get_key())) != NULL
- && tte->move() != MOVE_NONE
- && move_is_legal(p, tte->move())
- && ply < PLY_MAX
- && (!p.is_draw() || ply < 2))
- {
- pv[ply] = tte->move();
- p.do_move(pv[ply++], st);
- }
- pv[ply] = MOVE_NONE;
- }
-
-
// init_thread() is the function which is called when a new thread is
// launched. It simply calls the idle_loop() function with the supplied
// threadID. There are two versions of this function; one for POSIX
}
- /// The RootMoveList class
+ /// RootMove and RootMoveList method's definitions
+
+ RootMove::RootMove() {
+
+ nodes = 0;
+ pv_score = non_pv_score = -VALUE_INFINITE;
+ pv[0] = MOVE_NONE;
+ }
+
+ RootMove& RootMove::operator=(const RootMove& rm) {
+
+ const Move* src = rm.pv;
+ Move* dst = pv;
+
+ // Avoid a costly full rm.pv[] copy
+ do *dst++ = *src; while (*src++ != MOVE_NONE);
+
+ nodes = rm.nodes;
+ pv_score = rm.pv_score;
+ non_pv_score = rm.non_pv_score;
+ return *this;
+ }
+
+ // extract_pv_from_tt() builds a PV by adding moves from the transposition table.
+ // We consider also failing high nodes and not only VALUE_TYPE_EXACT nodes. This
+ // allow to always have a ponder move even when we fail high at root and also a
+ // long PV to print that is important for position analysis.
+
+ void RootMove::extract_pv_from_tt(Position& pos) {
+
+ StateInfo state[PLY_MAX_PLUS_2], *st = state;
+ TTEntry* tte;
+ int ply = 1;
+
+ assert(pv[0] != MOVE_NONE && move_is_legal(pos, pv[0]));
+
+ pos.do_move(pv[0], *st++);
+
+ while ( (tte = TT.retrieve(pos.get_key())) != NULL
+ && tte->move() != MOVE_NONE
+ && move_is_legal(pos, tte->move())
+ && ply < PLY_MAX
+ && (!pos.is_draw() || ply < 2))
+ {
+ pv[ply] = tte->move();
+ pos.do_move(pv[ply++], *st++);
+ }
+ pv[ply] = MOVE_NONE;
+
+ do pos.undo_move(pv[--ply]); while (ply);
+ }
+
+ // insert_pv_in_tt() is called at the end of a search iteration, and inserts
+ // the PV back into the TT. This makes sure the old PV moves are searched
+ // first, even if the old TT entries have been overwritten.
+
+ void RootMove::insert_pv_in_tt(Position& pos) {
+
+ StateInfo state[PLY_MAX_PLUS_2], *st = state;
+ TTEntry* tte;
+ Key k;
+ Value v, m = VALUE_NONE;
+ int ply = 0;
+
+ assert(pv[0] != MOVE_NONE && move_is_legal(pos, pv[0]));
+
+ do {
+ k = pos.get_key();
+ tte = TT.retrieve(k);
+
+ // Don't overwrite exsisting correct entries
+ if (!tte || tte->move() != pv[ply])
+ {
+ v = (pos.is_check() ? VALUE_NONE : evaluate(pos, m));
+ TT.store(k, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[ply], v, m);
+ }
+ pos.do_move(pv[ply], *st++);
+
+ } while (pv[++ply] != MOVE_NONE);
+
+ do pos.undo_move(pv[--ply]); while (ply);
+ }
+
RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) {