void BMUSBCapture::queue_frame(uint16_t format, uint16_t timecode, FrameAllocator::Frame frame, deque<QueuedFrame> *q)
{
+ unique_lock<mutex> lock(queue_lock);
if (!q->empty() && !uint16_less_than_with_wraparound(q->back().timecode, timecode)) {
printf("Blocks going backwards: prev=0x%04x, cur=0x%04x (dropped)\n",
q->back().timecode, timecode);
qf.format = format;
qf.timecode = timecode;
qf.frame = frame;
-
- {
- unique_lock<mutex> lock(queue_lock);
- q->push_back(move(qf));
- }
+ q->push_back(move(qf));
queues_not_empty.notify_one(); // might be spurious
}