void stop_dequeue_thread() override;
bool get_disconnected() const override { return false; }
+ std::set<PixelFormat> get_available_pixel_formats() const override
+ {
+ return std::set<PixelFormat>{ PixelFormat_8BitYCbCr, PixelFormat_10BitYCbCr };
+ }
+
+ void set_pixel_format(PixelFormat pixel_format) override
+ {
+ current_pixel_format = pixel_format;
+ }
+
+ PixelFormat get_current_pixel_format() const
+ {
+ return current_pixel_format;
+ }
+
std::map<uint32_t, VideoMode> get_available_video_modes() const override;
void set_video_mode(uint32_t video_mode_id) override;
uint32_t get_current_video_mode() const override { return 0; }
void make_tone(int32_t *out, unsigned num_stereo_samples, unsigned num_channels);
unsigned width, height, fps, audio_sample_frequency;
+ PixelFormat current_pixel_format = PixelFormat_8BitYCbCr;
+ int card_index;
uint8_t y, cb, cr;
// sin(2 * pi * f / F) and similar for cos. Used for fast sine generation.