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[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "audio_mixer.h"\r
23 \r
24 #include <core/mixer/write_frame.h>\r
25 #include <core/producer/frame/frame_transform.h>\r
26 \r
27 #include <tbb/parallel_for.h>\r
28 \r
29 #include <safeint.h>\r
30 \r
31 #include <stack>\r
32 #include <deque>\r
33 \r
34 namespace caspar { namespace core {\r
35 \r
36 struct audio_item\r
37 {\r
38         const void*                     tag;\r
39         frame_transform         transform;\r
40         audio_buffer            audio_data;\r
41 };\r
42         \r
43 struct audio_mixer::implementation\r
44 {\r
45         std::stack<core::frame_transform>                               transform_stack_;\r
46         std::map<const void*, core::frame_transform>    prev_frame_transforms_;\r
47         const core::video_format_desc                                   format_desc_;\r
48         std::vector<audio_item>                                                 items;\r
49 \r
50 public:\r
51         implementation(const core::video_format_desc& format_desc)\r
52                 : format_desc_(format_desc)\r
53         {\r
54                 transform_stack_.push(core::frame_transform());\r
55         }\r
56         \r
57         void begin(core::basic_frame& frame)\r
58         {\r
59                 transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
60         }\r
61 \r
62         void visit(core::write_frame& frame)\r
63         {\r
64                 // We only care about the last field.\r
65                 if(format_desc_.field_mode == field_mode::upper && transform_stack_.top().field_mode == field_mode::upper)\r
66                         return;\r
67 \r
68                 if(format_desc_.field_mode == field_mode::lower && transform_stack_.top().field_mode == field_mode::lower)\r
69                         return;\r
70 \r
71                 // Skip empty audio.\r
72                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
73                         return;\r
74 \r
75                 audio_item item;\r
76                 item.tag                = frame.tag();\r
77                 item.transform  = transform_stack_.top();\r
78                 item.audio_data = std::move(frame.audio_data());\r
79 \r
80                 items.push_back(item);          \r
81         }\r
82 \r
83         void begin(const core::frame_transform& transform)\r
84         {\r
85                 transform_stack_.push(transform_stack_.top()*transform);\r
86         }\r
87                 \r
88         void end()\r
89         {\r
90                 transform_stack_.pop();\r
91         }\r
92         \r
93         audio_buffer mix()\r
94         {\r
95                 auto result = audio_buffer(format_desc_.audio_samples_per_frame, 0);\r
96 \r
97                 std::map<const void*, core::frame_transform> next_frame_transforms;\r
98 \r
99                 BOOST_FOREACH(auto& item, items)\r
100                 {                               \r
101                         const auto next = item.transform;\r
102                         auto prev = next;\r
103 \r
104                         const auto it = prev_frame_transforms_.find(item.tag);\r
105                         if(it != prev_frame_transforms_.end())\r
106                                 prev = it->second;\r
107                                 \r
108                         next_frame_transforms[item.tag] = next; // Store all active tags, inactive tags will be removed at the end.\r
109                                 \r
110                         if(next.volume < 0.001 && prev.volume < 0.001)\r
111                                 continue;\r
112                                                                         \r
113                         if(static_cast<size_t>(item.audio_data.size()) != format_desc_.audio_samples_per_frame)\r
114                                 continue;\r
115 \r
116                         CASPAR_ASSERT(format_desc_.audio_channels == 2);\r
117                         CASPAR_ASSERT(format_desc_.audio_samples_per_frame % 4 == 0);\r
118                                                 \r
119                         const float prev_volume = static_cast<float>(prev.volume);\r
120                         const float next_volume = static_cast<float>(next.volume);\r
121                         const float delta               = 1.0f/static_cast<float>(format_desc_.audio_samples_per_frame/2);\r
122                         \r
123                         tbb::parallel_for\r
124                         (\r
125                                 tbb::blocked_range<size_t>(0, format_desc_.audio_samples_per_frame/4),\r
126                                 [&](const tbb::blocked_range<size_t>& r)\r
127                                 {\r
128                                         for(size_t n = r.begin(); n < r.end(); ++n)\r
129                                         {\r
130                                                 const float alpha0              = (n*2) * delta;\r
131                                                 const float volume0             = prev_volume * (1.0f - alpha0) + next_volume * alpha0;\r
132                                                 const float volume1             = prev_volume * (1.0f - alpha0 + delta) + next_volume * (alpha0 + delta);\r
133 \r
134                                                 auto sample_epi32               = _mm_load_si128(reinterpret_cast<__m128i*>(&item.audio_data[n*4]));\r
135 \r
136                                                 auto sample_ps                  = _mm_cvtepi32_ps(sample_epi32);                                                                                                \r
137                                                 sample_ps                               = _mm_mul_ps(sample_ps, _mm_setr_ps(volume1, volume1, volume0, volume0));       \r
138 \r
139                                                 auto res_sample_epi32   = _mm_load_si128(reinterpret_cast<__m128i*>(&result[n*4]));\r
140                                                 auto res_sample_ps              = _mm_cvtepi32_ps(res_sample_epi32);    \r
141 \r
142                                                 res_sample_ps                   = _mm_add_ps(sample_ps, res_sample_ps);\r
143                                                 res_sample_epi32                = _mm_cvtps_epi32(res_sample_ps);\r
144                                                 \r
145                                                 _mm_store_si128(reinterpret_cast<__m128i*>(&result[n*4]), res_sample_epi32);\r
146                                         }\r
147                                 }\r
148                         );\r
149                 }\r
150 \r
151                 items.clear();\r
152                 prev_frame_transforms_ = std::move(next_frame_transforms);      \r
153 \r
154                 return std::move(result);\r
155         }\r
156 };\r
157 \r
158 audio_mixer::audio_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
159 void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
160 void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
161 void audio_mixer::end(){impl_->end();}\r
162 audio_buffer audio_mixer::mix(){return impl_->mix();}\r
163 audio_mixer& audio_mixer::operator=(audio_mixer&& other)\r
164 {\r
165         impl_ = std::move(other.impl_);\r
166         return *this;\r
167 }\r
168 \r
169 }}