]> git.sesse.net Git - casparcg/blob - core/mixer/image/image_mixer.cpp
2.0 image_mixer: Refactored, core: Fixed destruction proxy usage.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 \r
24 #include "image_kernel.h"\r
25 #include "../write_frame.h"\r
26 #include "../gpu/ogl_device.h"\r
27 #include "../gpu/host_buffer.h"\r
28 #include "../gpu/device_buffer.h"\r
29 #include "../../video_channel_context.h"\r
30 \r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 #include <common/utility/move_on_copy.h>\r
34 \r
35 #include <core/producer/frame/frame_transform.h>\r
36 #include <core/producer/frame/pixel_format.h>\r
37 #include <core/video_format.h>\r
38 \r
39 #include <gl/glew.h>\r
40 \r
41 #include <boost/foreach.hpp>\r
42 \r
43 #include <algorithm>\r
44 #include <deque>\r
45 \r
46 using namespace boost::assign;\r
47 \r
48 namespace caspar { namespace core {\r
49         \r
50 struct layer\r
51 {\r
52         std::vector<render_item> items;\r
53         blend_mode::type                 blend_mode;\r
54 \r
55         layer(blend_mode::type blend_mode) : blend_mode(blend_mode)\r
56         {\r
57         }\r
58 };\r
59 \r
60 class image_renderer\r
61 {\r
62         video_channel_context&                                  channel_;       \r
63         image_kernel                                                    kernel_;        \r
64         std::shared_ptr<device_buffer>                  active_buffer_;\r
65 public:\r
66         image_renderer(video_channel_context& channel)\r
67                 : channel_(channel)\r
68         {\r
69         }\r
70         \r
71         boost::unique_future<safe_ptr<host_buffer>> render(std::vector<layer>&& layers)\r
72         {               \r
73                 auto layers2 = make_move_on_copy(std::move(layers));\r
74                 return channel_.ogl().begin_invoke([=]\r
75                 {\r
76                         return do_render(std::move(layers2.value));\r
77                 });\r
78         }\r
79         \r
80 private:\r
81         safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
82         {\r
83                 std::shared_ptr<device_buffer> layer_key_buffer;\r
84 \r
85                 auto draw_buffer = create_device_buffer(4);\r
86                                 \r
87                 BOOST_FOREACH(auto& layer, layers)\r
88                         draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
89                 \r
90                 auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
91                 channel_.ogl().attach(*draw_buffer);\r
92                 host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
93                 \r
94                 active_buffer_ = draw_buffer;\r
95 \r
96                 channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock.\r
97                         \r
98                 return host_buffer;\r
99         }\r
100 \r
101         void draw_layer(layer&& layer, const safe_ptr<device_buffer>& draw_buffer, std::shared_ptr<device_buffer>& layer_key_buffer)\r
102         {                               \r
103                 if(layer.items.empty())\r
104                         return;\r
105 \r
106                 std::pair<int, std::shared_ptr<device_buffer>> local_key_buffer = std::make_pair(0, nullptr); // int is fields flag\r
107                                 \r
108                 if(layer.blend_mode != blend_mode::normal && has_overlapping_items(layer))\r
109                 {\r
110                         auto layer_draw_buffer = create_device_buffer(4); // int is fields flag\r
111 \r
112                         BOOST_FOREACH(auto& item, layer.items)\r
113                                 draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer);             \r
114                                                 \r
115                         render_item item;\r
116                         item.pix_desc.pix_fmt   = pixel_format::bgra;\r
117                         item.pix_desc.planes    = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
118                         item.textures                   = list_of(layer_draw_buffer);\r
119                         item.transform                  = frame_transform();\r
120                         item.blend_mode                 = layer.blend_mode;\r
121 \r
122                         kernel_.draw(channel_.ogl(), std::move(item), *draw_buffer, nullptr, nullptr);\r
123                 }\r
124                 else // fast path\r
125                 {\r
126                         BOOST_FOREACH(auto& item, layer.items)          \r
127                                 draw_item(std::move(item), *draw_buffer, local_key_buffer, layer_key_buffer);           \r
128                 }                                       \r
129 \r
130                 CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::field_mode::progressive);\r
131 \r
132                 std::swap(local_key_buffer.second, layer_key_buffer);\r
133         }\r
134 \r
135         void draw_item(render_item&&                                                                    item, \r
136                                    device_buffer&                                                                       draw_buffer, \r
137                                    std::pair<int, std::shared_ptr<device_buffer>>&      local_key_buffer, \r
138                                    std::shared_ptr<device_buffer>&                                      layer_key_buffer)\r
139         {                                                                                       \r
140                 if(item.transform.is_key)\r
141                 {\r
142                         if(!local_key_buffer.second)\r
143                         {\r
144                                 local_key_buffer.first = 0;\r
145                                 local_key_buffer.second = create_device_buffer(1);\r
146                         }\r
147                         \r
148                         local_key_buffer.first |= item.transform.field_mode; // Add field to flag.\r
149                         kernel_.draw(channel_.ogl(), std::move(item), *local_key_buffer.second, nullptr, nullptr);\r
150                 }\r
151                 else\r
152                 {\r
153                         kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer);\r
154                         local_key_buffer.first ^= item.transform.field_mode; // Remove field from flag.\r
155                         \r
156                         if(local_key_buffer.first == 0) // If all fields from key has been used, reset it\r
157                         {\r
158                                 local_key_buffer.first = 0;\r
159                                 local_key_buffer.second.reset();\r
160                         }\r
161                 }\r
162         }\r
163 \r
164         bool has_overlapping_items(const layer& layer)\r
165         {               \r
166                 auto upper_count = boost::range::count_if(layer.items, [&](const render_item& item)\r
167                 {\r
168                         return !item.transform.is_key && (item.transform.field_mode & field_mode::upper);\r
169                 });\r
170 \r
171                 auto lower_count = boost::range::count_if(layer.items, [&](const render_item& item)\r
172                 {\r
173                         return  !item.transform.is_key && (item.transform.field_mode & field_mode::lower);\r
174                 });\r
175 \r
176                 return upper_count > 1 || lower_count > 1;\r
177         }                       \r
178                 \r
179         safe_ptr<device_buffer> create_device_buffer(size_t stride)\r
180         {\r
181                 auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride);\r
182                 channel_.ogl().clear(*buffer);\r
183                 return buffer;\r
184         }\r
185 };\r
186 \r
187                 \r
188 struct image_mixer::implementation : boost::noncopyable\r
189 {       \r
190         ogl_device&                                             ogl_;\r
191         image_renderer                                  renderer_;\r
192         std::vector<frame_transform>    transform_stack_;\r
193         std::vector<layer>                              layers_; // layer/stream/items\r
194 public:\r
195         implementation(video_channel_context& video_channel) \r
196                 : ogl_(video_channel.ogl())\r
197                 , renderer_(video_channel)\r
198                 , transform_stack_(1)   \r
199         {\r
200         }\r
201 \r
202         void begin_layer(blend_mode::type blend_mode)\r
203         {\r
204                 layers_.push_back(layer(blend_mode));\r
205         }\r
206                 \r
207         void begin(core::basic_frame& frame)\r
208         {\r
209                 transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform());\r
210         }\r
211                 \r
212         void visit(core::write_frame& frame)\r
213         {       \r
214                 if(transform_stack_.back().field_mode == field_mode::empty)\r
215                         return;\r
216                 \r
217                 core::render_item item;\r
218                 item.pix_desc   = frame.get_pixel_format_desc();\r
219                 item.textures   = frame.get_textures();\r
220                 item.transform  = transform_stack_.back();\r
221 \r
222                 layers_.back().items.push_back(item);\r
223         }\r
224 \r
225         void end()\r
226         {\r
227                 transform_stack_.pop_back();\r
228         }\r
229 \r
230         void end_layer()\r
231         {               \r
232         }\r
233         \r
234         boost::unique_future<safe_ptr<host_buffer>> render()\r
235         {\r
236                 return renderer_.render(std::move(layers_));\r
237         }\r
238 \r
239         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
240         {\r
241                 return make_safe<write_frame>(ogl_, tag, desc);\r
242         }\r
243 };\r
244 \r
245 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
246 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
247 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
248 void image_mixer::end(){impl_->end();}\r
249 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
250 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
251 void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);}\r
252 void image_mixer::end_layer(){impl_->end_layer();}\r
253 image_mixer& image_mixer::operator=(image_mixer&& other)\r
254 {\r
255         impl_ = std::move(other.impl_);\r
256         return *this;\r
257 }\r
258 \r
259 }}