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[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 \r
24 #include "image_kernel.h"\r
25 #include "../write_frame.h"\r
26 #include "../gpu/ogl_device.h"\r
27 #include "../gpu/host_buffer.h"\r
28 #include "../gpu/device_buffer.h"\r
29 #include "../../video_channel_context.h"\r
30 \r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 #include <common/utility/move_on_copy.h>\r
34 \r
35 #include <core/producer/frame/frame_transform.h>\r
36 #include <core/producer/frame/pixel_format.h>\r
37 #include <core/video_format.h>\r
38 \r
39 #include <gl/glew.h>\r
40 \r
41 #include <boost/foreach.hpp>\r
42 #include <boost/range/algorithm_ext/erase.hpp>\r
43 \r
44 #include <algorithm>\r
45 #include <deque>\r
46 \r
47 using namespace boost::assign;\r
48 \r
49 namespace caspar { namespace core {\r
50         \r
51 struct layer\r
52 {\r
53         std::vector<render_item> items;\r
54         blend_mode::type                 blend_mode;\r
55 \r
56         layer(blend_mode::type blend_mode) : blend_mode(blend_mode)\r
57         {\r
58         }\r
59 };\r
60 \r
61 class image_renderer\r
62 {\r
63         video_channel_context&                                  channel_;       \r
64         image_kernel                                                    kernel_;        \r
65         std::shared_ptr<device_buffer>                  active_buffer_;\r
66 public:\r
67         image_renderer(video_channel_context& channel)\r
68                 : channel_(channel)\r
69         {\r
70         }\r
71         \r
72         boost::unique_future<safe_ptr<host_buffer>> render(std::vector<layer>&& layers)\r
73         {               \r
74                 auto layers2 = make_move_on_copy(std::move(layers));\r
75                 return channel_.ogl().begin_invoke([=]\r
76                 {\r
77                         return do_render(std::move(layers2.value));\r
78                 });\r
79         }\r
80         \r
81 private:\r
82         safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
83         {\r
84                 auto draw_buffer = create_device_buffer(4);\r
85 \r
86                 if(channel_.get_format_desc().field_mode != field_mode::progressive)\r
87                 {\r
88                         auto upper = layers;\r
89                         auto lower = std::move(layers);\r
90 \r
91                         BOOST_FOREACH(auto& layer, upper)\r
92                         {\r
93                                 boost::remove_erase_if(layer.items, [](const render_item& item){return !(item.transform.field_mode & field_mode::upper);});\r
94                                 BOOST_FOREACH(auto& item, layer.items)\r
95                                         item.transform.field_mode = field_mode::upper;\r
96                         }\r
97 \r
98                         BOOST_FOREACH(auto& layer, lower)\r
99                         {\r
100                                 boost::remove_erase_if(layer.items, [](const render_item& item){return !(item.transform.field_mode & field_mode::lower);});\r
101                                 BOOST_FOREACH(auto& item, layer.items)\r
102                                         item.transform.field_mode = field_mode::lower;\r
103                         }\r
104 \r
105                         draw(std::move(upper), *draw_buffer);\r
106                         draw(std::move(lower), *draw_buffer);\r
107                 }\r
108                 else\r
109                 {\r
110                         draw(std::move(layers), *draw_buffer);\r
111                 }\r
112 \r
113                 auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
114                 channel_.ogl().attach(*draw_buffer);\r
115                 host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
116                 \r
117                 active_buffer_ = draw_buffer;\r
118 \r
119                 channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock.\r
120                         \r
121                 return host_buffer;\r
122         }\r
123 \r
124         void draw(std::vector<layer>&&  layers, \r
125                           device_buffer&                draw_buffer)\r
126         {\r
127                 std::shared_ptr<device_buffer> layer_key_buffer;\r
128 \r
129                 BOOST_FOREACH(auto& layer, layers)\r
130                         draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
131         }\r
132 \r
133         void draw_layer(layer&&                                                 layer, \r
134                                         device_buffer&                                  draw_buffer,\r
135                                         std::shared_ptr<device_buffer>& layer_key_buffer)\r
136         {                               \r
137                 if(layer.items.empty())\r
138                         return;\r
139 \r
140                 std::shared_ptr<device_buffer> local_key_buffer;\r
141                                 \r
142                 if(layer.blend_mode != blend_mode::normal && layer.items.size() > 1)\r
143                 {\r
144                         auto layer_draw_buffer = create_device_buffer(4);\r
145 \r
146                         BOOST_FOREACH(auto& item, layer.items)\r
147                                 draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer);             \r
148                                                 \r
149                         render_item item;\r
150                         item.pix_desc.pix_fmt   = pixel_format::bgra;\r
151                         item.pix_desc.planes    = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
152                         item.textures                   = list_of(layer_draw_buffer);\r
153                         item.transform                  = frame_transform();\r
154                         item.blend_mode                 = layer.blend_mode;\r
155 \r
156                         kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, nullptr, nullptr);\r
157                 }\r
158                 else // fast path\r
159                 {\r
160                         BOOST_FOREACH(auto& item, layer.items)          \r
161                                 draw_item(std::move(item), draw_buffer, local_key_buffer, layer_key_buffer);            \r
162                 }                                       \r
163                 \r
164                 std::swap(local_key_buffer, layer_key_buffer);\r
165         }\r
166 \r
167         void draw_item(render_item&&                                    item, \r
168                                    device_buffer&                                       draw_buffer, \r
169                                    std::shared_ptr<device_buffer>&      local_key_buffer, \r
170                                    std::shared_ptr<device_buffer>&      layer_key_buffer)\r
171         {                                       \r
172                 if(item.transform.is_key)\r
173                 {\r
174                         local_key_buffer = local_key_buffer ? local_key_buffer : create_device_buffer(1);\r
175                         kernel_.draw(channel_.ogl(), std::move(item), *local_key_buffer, nullptr, nullptr);\r
176                 }\r
177                 else\r
178                 {\r
179                         kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer, layer_key_buffer);\r
180                         local_key_buffer = nullptr;\r
181                 }       \r
182         }\r
183                         \r
184         safe_ptr<device_buffer> create_device_buffer(size_t stride)\r
185         {\r
186                 auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride);\r
187                 channel_.ogl().clear(*buffer);\r
188                 return buffer;\r
189         }\r
190 };\r
191                 \r
192 struct image_mixer::implementation : boost::noncopyable\r
193 {       \r
194         ogl_device&                                             ogl_;\r
195         image_renderer                                  renderer_;\r
196         std::vector<frame_transform>    transform_stack_;\r
197         std::vector<layer>                              layers_; // layer/stream/items\r
198 public:\r
199         implementation(video_channel_context& video_channel) \r
200                 : ogl_(video_channel.ogl())\r
201                 , renderer_(video_channel)\r
202                 , transform_stack_(1)   \r
203         {\r
204         }\r
205 \r
206         void begin_layer(blend_mode::type blend_mode)\r
207         {\r
208                 layers_.push_back(layer(blend_mode));\r
209         }\r
210                 \r
211         void begin(core::basic_frame& frame)\r
212         {\r
213                 transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform());\r
214         }\r
215                 \r
216         void visit(core::write_frame& frame)\r
217         {                       \r
218                 if(frame.get_frame_transform().field_mode == field_mode::empty)\r
219                         return;\r
220 \r
221                 core::render_item item;\r
222                 item.pix_desc   = frame.get_pixel_format_desc();\r
223                 item.textures   = frame.get_textures();\r
224                 item.transform  = transform_stack_.back();\r
225 \r
226                 layers_.back().items.push_back(item);\r
227         }\r
228 \r
229         void end()\r
230         {\r
231                 transform_stack_.pop_back();\r
232         }\r
233 \r
234         void end_layer()\r
235         {               \r
236         }\r
237         \r
238         boost::unique_future<safe_ptr<host_buffer>> render()\r
239         {\r
240                 return renderer_.render(std::move(layers_));\r
241         }\r
242 \r
243         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
244         {\r
245                 return make_safe<write_frame>(ogl_, tag, desc);\r
246         }\r
247 };\r
248 \r
249 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
250 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
251 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
252 void image_mixer::end(){impl_->end();}\r
253 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
254 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
255 void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);}\r
256 void image_mixer::end_layer(){impl_->end_layer();}\r
257 image_mixer& image_mixer::operator=(image_mixer&& other)\r
258 {\r
259         impl_ = std::move(other.impl_);\r
260         return *this;\r
261 }\r
262 \r
263 }}