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[casparcg] / core / producer / layer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "../stdafx.h"\r
22 \r
23 #include "layer.h"\r
24 \r
25 #include "frame_producer.h"\r
26 #include "frame/basic_frame.h"\r
27 \r
28 namespace caspar { namespace core {\r
29         \r
30 struct layer::implementation\r
31 {                               \r
32         safe_ptr<frame_producer>        foreground_;\r
33         safe_ptr<frame_producer>        background_;\r
34         bool                                            is_paused_;\r
35         int                                                     auto_play_delta_;\r
36         int64_t                                         frame_number_;\r
37         safe_ptr<core::basic_frame> last_frame_;\r
38 \r
39 public:\r
40         implementation() \r
41                 : foreground_(frame_producer::empty())\r
42                 , background_(frame_producer::empty())\r
43                 , is_paused_(false)\r
44                 , auto_play_delta_(-1)\r
45                 , frame_number_(0)\r
46                 , last_frame_(core::basic_frame::empty()){}\r
47         \r
48         void pause()\r
49         {\r
50                 is_paused_ = true;\r
51         }\r
52 \r
53         void resume()\r
54         {\r
55                 is_paused_ = false;\r
56         }\r
57 \r
58         void load(const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
59         {               \r
60                 background_              = producer;\r
61                 auto_play_delta_ = auto_play_delta;\r
62 \r
63                 if(preview) // Play the first frame and pause.\r
64                 {                       \r
65                         play();\r
66                         receive();\r
67                         pause();\r
68                 }\r
69         }\r
70         \r
71         void play()\r
72         {                       \r
73                 if(background_ != frame_producer::empty())\r
74                 {\r
75                         background_->set_leading_producer(foreground_);\r
76                         foreground_ = background_;\r
77                         frame_number_ = 0;\r
78                         auto_play_delta_ = -1;\r
79                         background_ = frame_producer::empty();\r
80                 }\r
81                 resume();\r
82         }\r
83         \r
84         void stop()\r
85         {\r
86                 foreground_ = frame_producer::empty();\r
87                 frame_number_ = 0;\r
88                 last_frame_ = core::basic_frame::empty();\r
89         }\r
90                 \r
91         safe_ptr<basic_frame> receive()\r
92         {               \r
93                 try\r
94                 {\r
95                         if(is_paused_)\r
96                                 return disable_audio(last_frame_);\r
97                 \r
98                         const auto frames_left = foreground_->nb_frames() - (++frame_number_) - auto_play_delta_;\r
99 \r
100                         auto frame = receive_and_follow(foreground_, frame_producer::NO_HINT);\r
101                         if(frame == core::basic_frame::late())\r
102                                 return foreground_->last_frame();\r
103                 \r
104                         if(auto_play_delta_ >= 0)\r
105                         {\r
106                                 CASPAR_ASSERT(background_ != core::frame_producer::empty());\r
107                                 if(frames_left <= 0 || frame == core::basic_frame::eof())\r
108                                 {\r
109                                         //CASPAR_ASSERT(frame != core::basic_frame::eof() && "Received early EOF. Media duration metadata incorrect.");\r
110 \r
111                                         CASPAR_LOG(info) << L"Automatically playing next clip with " << auto_play_delta_ << " frames offset. Frames left: " << frames_left;\r
112                                 \r
113                                         play();\r
114                                         frame = receive();\r
115                                 }\r
116                         }\r
117 \r
118                         if(frame == core::basic_frame::eof())\r
119                         {\r
120                                 pause();\r
121                                 return receive();\r
122                         }\r
123                                 \r
124                         return last_frame_ = frame;\r
125                 }\r
126                 catch(...)\r
127                 {\r
128                         CASPAR_LOG_CURRENT_EXCEPTION();\r
129                         stop();\r
130                         return core::basic_frame::empty();\r
131                 }\r
132         }\r
133 \r
134         layer_status status() const\r
135         {\r
136                 layer_status status;\r
137                 status.foreground        = foreground_->print();\r
138                 status.background        = background_->print();\r
139                 status.is_paused         = is_paused_;\r
140                 status.total_frames      = foreground_->nb_frames();\r
141                 status.current_frame = frame_number_;\r
142 \r
143                 return status;\r
144         }\r
145 \r
146         bool empty() const\r
147         {\r
148                 return background_ == core::frame_producer::empty() && foreground_ == core::frame_producer::empty();\r
149         }\r
150 };\r
151 \r
152 layer::layer() : impl_(new implementation()){}\r
153 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
154 layer& layer::operator=(layer&& other)\r
155 {\r
156         impl_ = std::move(other.impl_);\r
157         return *this;\r
158 }\r
159 layer::layer(const layer& other) : impl_(new implementation(*other.impl_)){}\r
160 layer& layer::operator=(const layer& other)\r
161 {\r
162         layer temp(other);\r
163         temp.swap(*this);\r
164         return *this;\r
165 }\r
166 void layer::swap(layer& other)\r
167 {       \r
168         impl_.swap(other.impl_);\r
169 }\r
170 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview, int auto_play_delta){return impl_->load(frame_producer, preview, auto_play_delta);}      \r
171 void layer::play(){impl_->play();}\r
172 void layer::pause(){impl_->pause();}\r
173 void layer::stop(){impl_->stop();}\r
174 bool layer::is_paused() const{return impl_->is_paused_;}\r
175 int64_t layer::frame_number() const{return impl_->frame_number_;}\r
176 layer_status layer::status() const {return impl_->status();}\r
177 safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
178 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
179 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
180 bool layer::empty() const {return impl_->empty();}\r
181 }}