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2.0. stage: Changed error handling.
[casparcg] / modules / ogl / consumer / ogl_consumer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "ogl_consumer.h"\r
22 \r
23 #include <GL/glew.h>\r
24 #include <SFML/Window.hpp>\r
25 \r
26 #include <common/diagnostics/graph.h>\r
27 #include <common/gl/gl_check.h>\r
28 #include <common/log/log.h>\r
29 #include <common/memory/safe_ptr.h>\r
30 #include <common/memory/memcpy.h>\r
31 #include <common/memory/memshfl.h>\r
32 #include <common/utility/timer.h>\r
33 #include <common/utility/string.h>\r
34 \r
35 #include <ffmpeg/producer/filter/filter.h>\r
36 \r
37 #include <core/video_format.h>\r
38 #include <core/mixer/read_frame.h>\r
39 #include <core/consumer/frame_consumer.h>\r
40 \r
41 #include <boost/timer.hpp>\r
42 #include <boost/circular_buffer.hpp>\r
43 #include <boost/foreach.hpp>\r
44 #include <boost/thread.hpp>\r
45 \r
46 #include <tbb/atomic.h>\r
47 #include <tbb/concurrent_queue.h>\r
48 \r
49 #include <boost/assign.hpp>\r
50 \r
51 #include <algorithm>\r
52 #include <vector>\r
53 \r
54 #if defined(_MSC_VER)\r
55 #pragma warning (push)\r
56 #pragma warning (disable : 4244)\r
57 #endif\r
58 extern "C" \r
59 {\r
60         #define __STDC_CONSTANT_MACROS\r
61         #define __STDC_LIMIT_MACROS\r
62         #include <libavcodec/avcodec.h>\r
63         #include <libavutil/imgutils.h>\r
64 }\r
65 #if defined(_MSC_VER)\r
66 #pragma warning (pop)\r
67 #endif\r
68 \r
69 namespace caspar {\r
70                 \r
71 enum stretch\r
72 {\r
73         none,\r
74         uniform,\r
75         fill,\r
76         uniform_to_fill\r
77 };\r
78 \r
79 struct configuration\r
80 {\r
81         size_t          screen_index;\r
82         stretch         stretch;\r
83         bool            windowed;\r
84         bool            key_only;\r
85 \r
86         configuration()\r
87                 : screen_index(0)\r
88                 , stretch(fill)\r
89                 , windowed(true)\r
90                 , key_only(false)\r
91         {\r
92         }\r
93 };\r
94 \r
95 struct ogl_consumer : boost::noncopyable\r
96 {               \r
97         const configuration             config_;\r
98         core::video_format_desc format_desc_;\r
99         \r
100         GLuint                                  texture_;\r
101         std::vector<GLuint>             pbos_;\r
102         \r
103         float                                   width_;\r
104         float                                   height_;        \r
105         unsigned int                    screen_x_;\r
106         unsigned int                    screen_y_;\r
107         unsigned int                    screen_width_;\r
108         unsigned int                    screen_height_;\r
109         size_t                                  square_width_;\r
110         size_t                                  square_height_;                         \r
111         \r
112         sf::Window                              window_;\r
113         \r
114         safe_ptr<diagnostics::graph>    graph_;\r
115         boost::timer                                    perf_timer_;\r
116 \r
117         boost::circular_buffer<safe_ptr<core::read_frame>>                      input_buffer_;\r
118         tbb::concurrent_bounded_queue<safe_ptr<core::read_frame>>       frame_buffer_;\r
119 \r
120         boost::thread                   thread_;\r
121         tbb::atomic<bool>               is_running_;\r
122 \r
123         \r
124         filter                                  filter_;\r
125 public:\r
126         ogl_consumer(const configuration& config, const core::video_format_desc& format_desc) \r
127                 : config_(config)\r
128                 , format_desc_(format_desc)\r
129                 , texture_(0)\r
130                 , pbos_(2, 0)   \r
131                 , screen_width_(format_desc.width)\r
132                 , screen_height_(format_desc.height)\r
133                 , square_width_(format_desc.square_width)\r
134                 , square_height_(format_desc.square_height)\r
135                 , graph_(diagnostics::create_graph(narrow(print())))\r
136                 , input_buffer_(core::consumer_buffer_depth()-1)\r
137                 , filter_(format_desc.field_mode == core::field_mode::progressive ? L"" : L"YADIF=0:-1", boost::assign::list_of(PIX_FMT_BGRA))\r
138         {               \r
139                 frame_buffer_.set_capacity(2);\r
140 \r
141                 graph_->add_guide("frame-time", 0.5);\r
142                 graph_->set_color("frame-time", diagnostics::color(1.0f, 0.0f, 0.0f));\r
143                 graph_->set_color("dropped-frame", diagnostics::color(0.3f, 0.6f, 0.3f));\r
144                                                                         \r
145                 DISPLAY_DEVICE d_device = {sizeof(d_device), 0};                        \r
146                 std::vector<DISPLAY_DEVICE> displayDevices;\r
147                 for(int n = 0; EnumDisplayDevices(NULL, n, &d_device, NULL); ++n)\r
148                         displayDevices.push_back(d_device);\r
149 \r
150                 if(config_.screen_index >= displayDevices.size())\r
151                         BOOST_THROW_EXCEPTION(out_of_range() << arg_name_info("screen_index_") << msg_info(narrow(print())));\r
152                 \r
153                 DEVMODE devmode = {};\r
154                 if(!EnumDisplaySettings(displayDevices[config_.screen_index].DeviceName, ENUM_CURRENT_SETTINGS, &devmode))\r
155                         BOOST_THROW_EXCEPTION(invalid_operation() << arg_name_info("screen_index") << msg_info(narrow(print()) + " EnumDisplaySettings"));\r
156                 \r
157                 screen_x_               = devmode.dmPosition.x;\r
158                 screen_y_               = devmode.dmPosition.y;\r
159                 screen_width_   = config_.windowed ? square_width_ : devmode.dmPelsWidth;\r
160                 screen_height_  = config_.windowed ? square_height_ : devmode.dmPelsHeight;\r
161                 \r
162                 is_running_ = true;\r
163                 thread_ = boost::thread([this]{run();});\r
164         }\r
165         \r
166         ~ogl_consumer()\r
167         {\r
168                 is_running_ = false;\r
169                 frame_buffer_.try_push(make_safe<core::read_frame>());\r
170                 thread_.join();\r
171         }\r
172 \r
173         void init()\r
174         {\r
175                 if(!GLEW_VERSION_2_1)\r
176                         BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
177 \r
178                 window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), narrow(print()), config_.windowed ? sf::Style::Resize : sf::Style::Fullscreen);\r
179                 window_.ShowMouseCursor(false);\r
180                 window_.SetPosition(screen_x_, screen_y_);\r
181                 window_.SetSize(screen_width_, screen_height_);\r
182                 window_.SetActive();\r
183                 GL(glEnable(GL_TEXTURE_2D));\r
184                 GL(glDisable(GL_DEPTH_TEST));           \r
185                 GL(glClearColor(0.0, 0.0, 0.0, 0.0));\r
186                 GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
187                 GL(glLoadIdentity());\r
188                                 \r
189                 calculate_aspect();\r
190                         \r
191                 GL(glGenTextures(1, &texture_));\r
192                 GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
193                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));\r
194                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));\r
195                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));\r
196                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP));\r
197                 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, format_desc_.width, format_desc_.height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0));\r
198                 GL(glBindTexture(GL_TEXTURE_2D, 0));\r
199                                         \r
200                 GL(glGenBuffers(2, pbos_.data()));\r
201                         \r
202                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[0]);\r
203                 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
204                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[1]);\r
205                 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
206                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);\r
207 \r
208                 CASPAR_LOG(info) << print() << " Sucessfully Initialized.";\r
209         }\r
210 \r
211         void uninit()\r
212         {               \r
213                 if(texture_)\r
214                         glDeleteTextures(1, &texture_);\r
215 \r
216                 BOOST_FOREACH(auto& pbo, pbos_)\r
217                 {\r
218                         if(pbo)\r
219                                 glDeleteBuffers(1, &pbo);\r
220                 }\r
221 \r
222                 CASPAR_LOG(info) << print() << " Sucessfully Uninitialized.";\r
223         }\r
224 \r
225         void run()\r
226         {\r
227                 try\r
228                 {\r
229                         init();\r
230 \r
231                         while(is_running_)\r
232                         {                       \r
233                                 try\r
234                                 {\r
235                                         perf_timer_.restart();\r
236 \r
237                                         sf::Event e;            \r
238                                         while(window_.GetEvent(e))\r
239                                         {\r
240                                                 if(e.Type == sf::Event::Resized)\r
241                                                         calculate_aspect();\r
242                                         }\r
243                         \r
244                                         safe_ptr<core::read_frame> frame;\r
245                                         frame_buffer_.pop(frame);\r
246                                         render(frame);\r
247 \r
248                                         window_.Display();\r
249 \r
250                                         graph_->update_value("frame-time", static_cast<float>(perf_timer_.elapsed()*format_desc_.fps*0.5));     \r
251                                 }\r
252                                 catch(...)\r
253                                 {\r
254                                         CASPAR_LOG_CURRENT_EXCEPTION();\r
255                                         is_running_ = false;\r
256                                 }\r
257                         }\r
258 \r
259                         uninit();\r
260                 }\r
261                 catch(...)\r
262                 {\r
263                         CASPAR_LOG_CURRENT_EXCEPTION();\r
264                 }\r
265         }\r
266         \r
267         const core::video_format_desc& get_video_format_desc() const\r
268         {\r
269                 return format_desc_;\r
270         }\r
271 \r
272         safe_ptr<AVFrame> get_av_frame()\r
273         {               \r
274                 safe_ptr<AVFrame> av_frame(avcodec_alloc_frame(), av_free);     \r
275                 avcodec_get_frame_defaults(av_frame.get());\r
276                                                 \r
277                 av_frame->linesize[0]           = format_desc_.width*4;                 \r
278                 av_frame->format                        = PIX_FMT_BGRA;\r
279                 av_frame->width                         = format_desc_.width;\r
280                 av_frame->height                        = format_desc_.height;\r
281                 av_frame->interlaced_frame      = format_desc_.field_mode != core::field_mode::progressive;\r
282                 av_frame->top_field_first       = format_desc_.field_mode == core::field_mode::upper ? 1 : 0;\r
283 \r
284                 return av_frame;\r
285         }\r
286 \r
287         void render(const safe_ptr<core::read_frame>& frame)\r
288         {                       \r
289                 if(frame->image_data().empty())\r
290                         return;\r
291                                         \r
292                 auto av_frame = get_av_frame();\r
293                 av_frame->data[0] = const_cast<uint8_t*>(frame->image_data().begin());\r
294 \r
295                 auto frames = filter_.execute(av_frame);\r
296 \r
297                 if(frames.empty())\r
298                         return;\r
299 \r
300                 av_frame = frames[0];\r
301 \r
302                 if(av_frame->linesize[0] != static_cast<int>(format_desc_.width*4))\r
303                 {\r
304                         const uint8_t *src_data[4] = {0};\r
305                         memcpy(const_cast<uint8_t**>(&src_data[0]), av_frame->data, 4);\r
306                         const int src_linesizes[4] = {0};\r
307                         memcpy(const_cast<int*>(&src_linesizes[0]), av_frame->linesize, 4);\r
308 \r
309                         auto av_frame2 = get_av_frame();\r
310                         av_image_alloc(av_frame2->data, av_frame2->linesize, av_frame2->width, av_frame2->height, PIX_FMT_BGRA, 16);\r
311                         av_frame = safe_ptr<AVFrame>(av_frame2.get(), [=](AVFrame*)\r
312                         {\r
313                                 av_freep(&av_frame2->data[0]);\r
314                         });\r
315 \r
316                         av_image_copy(av_frame2->data, av_frame2->linesize, src_data, src_linesizes, PIX_FMT_BGRA, av_frame2->width, av_frame2->height);\r
317                 }\r
318 \r
319                 glBindTexture(GL_TEXTURE_2D, texture_);\r
320 \r
321                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[0]);\r
322                 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, format_desc_.width, format_desc_.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
323 \r
324                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[1]);\r
325                 glBufferData(GL_PIXEL_UNPACK_BUFFER, format_desc_.size, 0, GL_STREAM_DRAW);\r
326 \r
327                 auto ptr = glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);\r
328                 if(ptr)\r
329                 {\r
330                         if(config_.key_only)\r
331                                 fast_memshfl(reinterpret_cast<char*>(ptr), av_frame->data[0], frame->image_data().size(), 0x0F0F0F0F, 0x0B0B0B0B, 0x07070707, 0x03030303);\r
332                         else\r
333                                 fast_memcpy(reinterpret_cast<char*>(ptr), av_frame->data[0], frame->image_data().size());\r
334 \r
335                         glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); // release the mapped buffer\r
336                 }\r
337 \r
338                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);\r
339                                 \r
340                 GL(glClear(GL_COLOR_BUFFER_BIT));                       \r
341                 glBegin(GL_QUADS);\r
342                                 glTexCoord2f(0.0f,        1.0f);        glVertex2f(-width_, -height_);\r
343                                 glTexCoord2f(1.0f,        1.0f);        glVertex2f( width_, -height_);\r
344                                 glTexCoord2f(1.0f,        0.0f);        glVertex2f( width_,  height_);\r
345                                 glTexCoord2f(0.0f,        0.0f);        glVertex2f(-width_,  height_);\r
346                 glEnd();\r
347                 \r
348                 glBindTexture(GL_TEXTURE_2D, 0);\r
349 \r
350                 std::rotate(pbos_.begin(), pbos_.begin() + 1, pbos_.end());\r
351         }\r
352 \r
353         void send(const safe_ptr<core::read_frame>& frame)\r
354         {\r
355                 input_buffer_.push_back(frame);\r
356 \r
357                 if(input_buffer_.full())\r
358                 {\r
359                         if(!frame_buffer_.try_push(input_buffer_.front()))\r
360                                 graph_->add_tag("dropped-frame");\r
361                 }\r
362         }\r
363                 \r
364         std::wstring print() const\r
365         {       \r
366                 return  L"ogl[" + boost::lexical_cast<std::wstring>(config_.screen_index) + L"|" + format_desc_.name + L"]";\r
367         }\r
368         \r
369         void calculate_aspect()\r
370         {\r
371                 if(config_.windowed)\r
372                 {\r
373                         screen_height_ = window_.GetHeight();\r
374                         screen_width_ = window_.GetWidth();\r
375                 }\r
376                 \r
377                 GL(glViewport(0, 0, screen_width_, screen_height_));\r
378 \r
379                 std::pair<float, float> target_ratio = None();\r
380                 if(config_.stretch == fill)\r
381                         target_ratio = Fill();\r
382                 else if(config_.stretch == uniform)\r
383                         target_ratio = Uniform();\r
384                 else if(config_.stretch == uniform_to_fill)\r
385                         target_ratio = UniformToFill();\r
386 \r
387                 width_ = target_ratio.first;\r
388                 height_ = target_ratio.second;\r
389         }\r
390                 \r
391         std::pair<float, float> None()\r
392         {\r
393                 float width = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
394                 float height = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
395 \r
396                 return std::make_pair(width, height);\r
397         }\r
398 \r
399         std::pair<float, float> Uniform()\r
400         {\r
401                 float aspect = static_cast<float>(square_width_)/static_cast<float>(square_height_);\r
402                 float width = std::min(1.0f, static_cast<float>(screen_height_)*aspect/static_cast<float>(screen_width_));\r
403                 float height = static_cast<float>(screen_width_*width)/static_cast<float>(screen_height_*aspect);\r
404 \r
405                 return std::make_pair(width, height);\r
406         }\r
407 \r
408         std::pair<float, float> Fill()\r
409         {\r
410                 return std::make_pair(1.0f, 1.0f);\r
411         }\r
412 \r
413         std::pair<float, float> UniformToFill()\r
414         {\r
415                 float wr = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
416                 float hr = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
417                 float r_inv = 1.0f/std::min(wr, hr);\r
418 \r
419                 float width = wr*r_inv;\r
420                 float height = hr*r_inv;\r
421 \r
422                 return std::make_pair(width, height);\r
423         }\r
424 };\r
425 \r
426 \r
427 struct ogl_consumer_proxy : public core::frame_consumer\r
428 {\r
429         const configuration config_;\r
430         std::unique_ptr<ogl_consumer> consumer_;\r
431 \r
432 public:\r
433 \r
434         ogl_consumer_proxy(const configuration& config)\r
435                 : config_(config){}\r
436         \r
437         virtual void initialize(const core::video_format_desc& format_desc)\r
438         {\r
439                 consumer_.reset(new ogl_consumer(config_, format_desc));\r
440         }\r
441         \r
442         virtual bool send(const safe_ptr<core::read_frame>& frame)\r
443         {\r
444                 consumer_->send(frame);\r
445                 return true;\r
446         }\r
447         \r
448         virtual std::wstring print() const\r
449         {\r
450                 return consumer_->print();\r
451         }\r
452 \r
453         virtual bool has_synchronization_clock() const \r
454         {\r
455                 return false;\r
456         }\r
457 \r
458         virtual const core::video_format_desc& get_video_format_desc() const\r
459         {\r
460                 return consumer_->get_video_format_desc();\r
461         }\r
462 };      \r
463 \r
464 safe_ptr<core::frame_consumer> create_ogl_consumer(const std::vector<std::wstring>& params)\r
465 {\r
466         if(params.size() < 1 || params[0] != L"SCREEN")\r
467                 return core::frame_consumer::empty();\r
468         \r
469         configuration config;\r
470                 \r
471         if(params.size() > 1) \r
472                 config.screen_index = lexical_cast_or_default<int>(params[2], config.screen_index);\r
473 \r
474         if(params.size() > 2) \r
475                 config.windowed = lexical_cast_or_default<bool>(params[3], config.windowed);\r
476 \r
477         config.key_only = std::find(params.begin(), params.end(), L"KEY_ONLY") != params.end();\r
478 \r
479         return make_safe<ogl_consumer_proxy>(config);\r
480 }\r
481 \r
482 safe_ptr<core::frame_consumer> create_ogl_consumer(const boost::property_tree::ptree& ptree) \r
483 {\r
484         configuration config;\r
485         config.screen_index = ptree.get("device",   config.screen_index);\r
486         config.windowed         = ptree.get("windowed", config.windowed);\r
487         config.key_only         = ptree.get("key-only", config.key_only );\r
488         \r
489         auto stretch_str = ptree.get("stretch", "default");\r
490         if(stretch_str == "uniform")\r
491                 config.stretch = stretch::uniform;\r
492         else if(stretch_str == "uniform_to_fill")\r
493                 config.stretch = stretch::uniform_to_fill;\r
494         \r
495         return make_safe<ogl_consumer_proxy>(config);\r
496 }\r
497 \r
498 }