during destruction.\r
o Frontend: Only writes elements to casparcg.config which overrides a default\r
value to keep the file as compact as possible.\r
+ o System audio: Patched sfml-audio to work better with oal-consumer and\r
+ therefore removed portaudio as the system audio implementation and went back\r
+ to oal.\r
+ o Flash: Changed so that the initial buffer fill of frames is rendered at a\r
+ frame-duration pace instead of as fast as possible. Otherwise time based\r
+ animations render incorrectly. During buffer recovery, a higher paced\r
+ rendering takes place, but still not as fast as possible, which can cause\r
+ animations to be somewhat incorrectly rendered. This is the only way though\r
+ if we want the buffer to be able to recover after depletion.\r
o Version bump to keep up with CasparCG Client version.\r
\r
\r