There are some variables that are always defined like
"frame" which stores the number of frames that have gone by since the scene producer started,
"mouse_x" and "mouse_y" which reflect the X and Y position of the mouse at all times relative to the scene coordinate system (requires interaction aware consumer like screen_consumer),
There are some variables that are always defined like
"frame" which stores the number of frames that have gone by since the scene producer started,
"mouse_x" and "mouse_y" which reflect the X and Y position of the mouse at all times relative to the scene coordinate system (requires interaction aware consumer like screen_consumer),