if(layer.empty())\r
return;\r
\r
- std::pair<int, std::shared_ptr<device_buffer>> local_key_buffer;\r
+ std::pair<int, std::shared_ptr<device_buffer>> local_key_buffer; // int is fields flag\r
\r
if(layer.front().blend_mode != blend_mode::normal && has_overlapping_items(layer))\r
{\r
- auto layer_draw_buffer = create_device_buffer(4); \r
+ auto layer_draw_buffer = std::make_pair(0, create_device_buffer(4)); // int is fields flag\r
auto layer_blend_mode = layer.front().blend_mode;\r
\r
- int fields = 0;\r
BOOST_FOREACH(auto& item, layer)\r
{\r
- if(fields & item.transform.get_field_mode())\r
+ if(layer_draw_buffer.first & item.transform.get_field_mode())\r
item.blend_mode = blend_mode::normal; // Disable blending and just merge, it will be used when merging back into render stack.\r
else\r
{\r
item.blend_mode = blend_mode::replace; // Target field is empty, no blending, just copy\r
- fields |= item.transform.get_field_mode();\r
+ layer_draw_buffer.first |= item.transform.get_field_mode();\r
}\r
\r
- draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer); \r
+ draw_item(std::move(item), *layer_draw_buffer.second, local_key_buffer, layer_key_buffer); \r
}\r
\r
render_item item;\r
item.pix_desc.pix_fmt = pixel_format::bgra;\r
item.pix_desc.planes = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
- item.textures = list_of(layer_draw_buffer);\r
+ item.textures = list_of(layer_draw_buffer.second);\r
item.transform = image_transform();\r
item.blend_mode = layer_blend_mode;\r
\r
}\r
\r
bool has_overlapping_items(const layer& layer)\r
- {\r
- if(layer.size() < 2)\r
- return false; \r
- \r
+ { \r
auto upper_count = boost::range::count_if(layer, [&](const render_item& item)\r
{\r
return item.transform.get_field_mode() | field_mode::upper;\r
return item.transform.get_field_mode() | field_mode::lower;\r
});\r
\r
- if(upper_count < 2 && lower_count < 2)\r
- return false;\r
-\r
- return true;\r
+ return upper_count > 1 || lower_count > 1;\r
} \r
\r
safe_ptr<device_buffer> create_device_buffer(size_t stride)\r