C H A N G E S\r
\r
-CasparCG Server 2.0.7 (as compared to CasparCG Server 2.0.7 Beta 2)\r
-===================================================================\r
+CasparCG Server 2.0.7 Stable (as compared to CasparCG Server 2.0.7 Beta 2)\r
+==========================================================================\r
\r
General\r
-------\r
empty/late first frame when the producer is called before the consumer in\r
the other end has received the first frame.\r
o Added rudimentary support for audio for layer_producer and channel_producer.\r
- o Upgraded Decklink SDK to 10.1.4, bringing new 2K and 4K DCI video modes.\r
+ o Upgraded Decklink SDK to 10.1.4, bringing new 2K and 4K DCI video modes. New\r
+ template hosts also availble for those modes.\r
o General bug fixes (mostly memory and resource leaks, some serious).\r
o Updated Boost to version 1.57\r
+ o Frontend no longer maintained and therefore not included in the release.\r
\r
Mixer\r
-----\r
and its usefulness was questionable.\r
o Added a 10 second time-out for consumer sends, to detect/recover from\r
blocked consumers.\r
+ o Some consumers which are usually added and removed during playout (for\r
+ example ffmpeg_consumer, streaming_consumer and channel_consumer) no longer\r
+ affect the presentation time on other consumers. Previously a lag on the SDI\r
+ output could be seen when adding such consumers.\r
\r
HTML producer\r
-------------\r
---------\r
\r
o FFmpeg: Reports correct nb_frames() when using SEEK (Thomas Kaltz III)\r
- o Flash: Fixed bug wherer CG PLAY, CG INVOKE\r
+ o Flash: Fixed bug where CG PLAY, CG INVOKE did not work.\r
\r
Consumers\r
---------\r
-CasparCG Server 2.0.7 Beta 2\r
+CasparCG Server 2.0.7 Stable\r
============================\r
\r
Thank you for your interest in CasparCG Server, a professional software used to\r
play out and record professional graphics, audio and video to multiple outputs.\r
It has been in 24/7 broadcast production since 2006.\r
\r
-This release is NOT considered tested and stable, and it is NOT intended for use\r
-in professional production. Please use CasparCG Server 2.0.6 if you need \r
-proven stability!\r
+This release is considered tested and stable, and is intended for use in\r
+professional production.\r
\r
More information is available at http://casparcg.com/\r
\r
\r
1. Check that your system meets the requirements above.\r
\r
-2. Unzip and place the "CasparCG Server 2.0.7 Beta 2" folder anywhere you like.\r
+2. Unzip and place the "CasparCG Server" folder anywhere you like.\r
\r
3. Install "Microsoft Visual C++ 2010 Redistributable Package" from\r
http://www.microsoft.com/download/en/details.aspx?id=5555\r
as they can interfere with CasparCG Server's OpenGL features!\r
\r
\r
-\r
INSTALLATION OF ADDITIONAL NON-GPL SOFTWARE\r
-------------------------------------------\r
\r
- For Flash template support:\r
+\r
1. Uninstall any previous version of the Adobe Flash Player using this file:\r
http://download.macromedia.com/get/flashplayer/current/support/uninstall_flash_player.exe\r
2. Download and unpack\r
3. Install Adobe Flash Player 11.8.800.94 from the unpacked archive:\r
fp_11.8.800.94_archive\11_8_r800_94\flashplayer11_8r800_94_winax.exe\r
\r
-\r
- For NewTek iVGA support, please download and install the following driver:\r
http://new.tk/NetworkSendRedist\r
\r
CONFIGURATION\r
-------------\r
\r
-1. Start the "CasparCG_Server.exe" program and configure the settings. Then \r
- Click the "Restart" button to save the configuration and restart\r
- the CasparCG Server software.\r
-\r
-2. Connect to the Server from a client software, such as the "CasparCG Client"\r
- which is available as a separate download.\r
+1. Configure the server by editing the self documented casparcg.config file in a\r
+ text editor.\r
\r
+2. Start the "casparcg.exe" program.\r
\r
+3. Connect to the Server from a client software, such as the "CasparCG Client"\r
+ which is available as a separate download.\r
\r
\r
DOCUMENTATION\r
Ask questions in the forum: http://casparcg.com/forum/\r
\r
\r
-\r
LICENSING\r
---------\r
\r