y += 30;
}
- if (next_player->total + max_score_this_song > qualify_beat_worst_case) {
+ if (next_player->total + max_score_this_song > qualify_beat_worst_case && (qualify_beat_worst_case != win_beat)) {
int qual_need = std::max(qualify_beat_worst_case - next_player->total + 1, 0U);
if (qualify_beat_worst_case == qualify_beat_best_case) {