Let each screen get width and height in as a parameter on draw() instead of hardcodin...
[ccbs] / bigscreen / top10scorescreen.cpp
index 6ae58fd..c298dbb 100644 (file)
@@ -1,6 +1,7 @@
 #include <cstdio>
 #include <algorithm>
 
 #include <cstdio>
 #include <algorithm>
 
+#include "resolution.h"
 #include "top10scorescreen.h"
 #include "fonts.h"
 
 #include "top10scorescreen.h"
 #include "fonts.h"
 
@@ -33,10 +34,11 @@ bool Top10ScoreScreen::check_invalidated()
        return false;
 }
 
        return false;
 }
 
-void Top10ScoreScreen::draw(unsigned char *buf)
+void Top10ScoreScreen::draw(unsigned char *buf, unsigned width, unsigned height)
 {
        scores_changed.reset_flag();
 {
        scores_changed.reset_flag();
-       memset(buf, 0, 800 * 600 * 4);
+       memset(buf, 0, width * height * 4);
+       set_screen_size(width, height);
 
        // fetch the top 10 scores
        std::vector<TopScore> scores;
 
        // fetch the top 10 scores
        std::vector<TopScore> scores;
@@ -44,7 +46,7 @@ void Top10ScoreScreen::draw(unsigned char *buf)
 
        {
                unsigned width = my_draw_text("Today's top 10 scores", NULL, 40.0);
 
        {
                unsigned width = my_draw_text("Today's top 10 scores", NULL, 40.0);
-               my_draw_text("Today's top 10 scores", buf, 40.0, 800/2 - width/2, 60);
+               my_draw_text("Today's top 10 scores", buf, 40.0, LOGICAL_SCREEN_WIDTH/2 - width/2, 60);
        }
 
        // simple headings
        }
 
        // simple headings