2 * Sony PlayStation MDEC (Motion DECoder)
3 * Copyright (c) 2003 Michael Niedermayer
5 * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
26 * Sony PlayStation MDEC (Motion DECoder)
27 * This is very similar to intra-only MPEG-1.
30 #include "libavutil/mem_internal.h"
39 typedef struct MDECContext {
40 AVCodecContext *avctx;
42 BswapDSPContext bbdsp;
53 DECLARE_ALIGNED(32, int16_t, block)[6][64];
54 DECLARE_ALIGNED(16, uint16_t, quant_matrix)[64];
55 uint8_t *bitstream_buffer;
56 unsigned int bitstream_buffer_size;
57 int block_last_index[6];
60 //very similar to MPEG-1
61 static inline int mdec_decode_block_intra(MDECContext *a, int16_t *block, int n)
63 int level, diff, i, j, run;
65 RLTable *rl = &ff_rl_mpeg1;
66 uint8_t * const scantable = a->scantable.permutated;
67 const uint16_t *quant_matrix = a->quant_matrix;
68 const int qscale = a->qscale;
71 if (a->version == 2) {
72 block[0] = 2 * get_sbits(&a->gb, 10) + 1024;
74 component = (n <= 3 ? 0 : n - 4 + 1);
75 diff = decode_dc(&a->gb, component);
76 a->last_dc[component] += diff;
77 block[0] = a->last_dc[component] * (1 << 3);
82 OPEN_READER(re, &a->gb);
83 /* now quantify & encode AC coefficients */
85 UPDATE_CACHE(re, &a->gb);
86 GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);
90 } else if (level != 0) {
93 av_log(a->avctx, AV_LOG_ERROR,
94 "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
95 return AVERROR_INVALIDDATA;
98 level = (level * qscale * quant_matrix[j]) >> 3;
99 level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
100 LAST_SKIP_BITS(re, &a->gb, 1);
103 run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
104 UPDATE_CACHE(re, &a->gb);
105 level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
108 av_log(a->avctx, AV_LOG_ERROR,
109 "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
110 return AVERROR_INVALIDDATA;
115 level = (level * (unsigned)qscale * quant_matrix[j]) >> 3;
116 level = (level - 1) | 1;
119 level = (level * (unsigned)qscale * quant_matrix[j]) >> 3;
120 level = (level - 1) | 1;
126 CLOSE_READER(re, &a->gb);
128 a->block_last_index[n] = i;
132 static inline int decode_mb(MDECContext *a, int16_t block[6][64])
135 static const int block_index[6] = { 5, 4, 0, 1, 2, 3 };
137 a->bdsp.clear_blocks(block[0]);
139 for (i = 0; i < 6; i++) {
140 if ((ret = mdec_decode_block_intra(a, block[block_index[i]],
141 block_index[i])) < 0)
143 if (get_bits_left(&a->gb) < 0)
144 return AVERROR_INVALIDDATA;
149 static inline void idct_put(MDECContext *a, AVFrame *frame, int mb_x, int mb_y)
151 int16_t (*block)[64] = a->block;
152 int linesize = frame->linesize[0];
154 uint8_t *dest_y = frame->data[0] + (mb_y * 16* linesize ) + mb_x * 16;
155 uint8_t *dest_cb = frame->data[1] + (mb_y * 8 * frame->linesize[1]) + mb_x * 8;
156 uint8_t *dest_cr = frame->data[2] + (mb_y * 8 * frame->linesize[2]) + mb_x * 8;
158 a->idsp.idct_put(dest_y, linesize, block[0]);
159 a->idsp.idct_put(dest_y + 8, linesize, block[1]);
160 a->idsp.idct_put(dest_y + 8 * linesize, linesize, block[2]);
161 a->idsp.idct_put(dest_y + 8 * linesize + 8, linesize, block[3]);
163 if (!(a->avctx->flags & AV_CODEC_FLAG_GRAY)) {
164 a->idsp.idct_put(dest_cb, frame->linesize[1], block[4]);
165 a->idsp.idct_put(dest_cr, frame->linesize[2], block[5]);
169 static int decode_frame(AVCodecContext *avctx,
170 void *data, int *got_frame,
173 MDECContext * const a = avctx->priv_data;
174 const uint8_t *buf = avpkt->data;
175 int buf_size = avpkt->size;
176 ThreadFrame frame = { .f = data };
179 if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0)
181 frame.f->pict_type = AV_PICTURE_TYPE_I;
182 frame.f->key_frame = 1;
184 av_fast_padded_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size);
185 if (!a->bitstream_buffer)
186 return AVERROR(ENOMEM);
187 a->bbdsp.bswap16_buf((uint16_t *)a->bitstream_buffer, (uint16_t *)buf, (buf_size + 1) / 2);
188 if ((ret = init_get_bits8(&a->gb, a->bitstream_buffer, buf_size)) < 0)
191 /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
192 skip_bits(&a->gb, 32);
194 a->qscale = get_bits(&a->gb, 16);
195 a->version = get_bits(&a->gb, 16);
197 a->last_dc[0] = a->last_dc[1] = a->last_dc[2] = 128;
199 for (a->mb_x = 0; a->mb_x < a->mb_width; a->mb_x++) {
200 for (a->mb_y = 0; a->mb_y < a->mb_height; a->mb_y++) {
201 if ((ret = decode_mb(a, a->block)) < 0)
204 idct_put(a, frame.f, a->mb_x, a->mb_y);
210 return (get_bits_count(&a->gb) + 31) / 32 * 4;
213 static av_cold int decode_init(AVCodecContext *avctx)
215 MDECContext * const a = avctx->priv_data;
218 a->mb_width = (avctx->coded_width + 15) / 16;
219 a->mb_height = (avctx->coded_height + 15) / 16;
223 ff_blockdsp_init(&a->bdsp, avctx);
224 ff_bswapdsp_init(&a->bbdsp);
225 ff_idctdsp_init(&a->idsp, avctx);
226 ff_mpeg12_init_vlcs();
227 ff_init_scantable(a->idsp.idct_permutation, &a->scantable,
230 avctx->pix_fmt = AV_PIX_FMT_YUVJ420P;
231 avctx->color_range = AVCOL_RANGE_JPEG;
234 for (i = 0; i < 64; i++) {
235 int j = a->idsp.idct_permutation[i];
237 a->quant_matrix[j] = ff_mpeg1_default_intra_matrix[i];
243 static av_cold int decode_end(AVCodecContext *avctx)
245 MDECContext * const a = avctx->priv_data;
247 av_freep(&a->bitstream_buffer);
248 a->bitstream_buffer_size = 0;
253 const AVCodec ff_mdec_decoder = {
255 .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
256 .type = AVMEDIA_TYPE_VIDEO,
257 .id = AV_CODEC_ID_MDEC,
258 .priv_data_size = sizeof(MDECContext),
261 .decode = decode_frame,
262 .capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS,
263 .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,