The libwebp_animencoder returns a single packet with the entire animated
stream, as that's what the external library produces. As such, only ensure the
stream was produced by said encoder (or propagated by a demuxer, once support
is added) when attempting to write the requested loop value.
Fixes ticket #9179.
Signed-off-by: James Almer <jamrial@gmail.com>
WebpContext *w = s->priv_data;
if (w->using_webp_anim_encoder) {
- if ((w->frame_count > 1) && w->loop) { // Write loop count.
+ if (w->loop) { // Write loop count.
avio_seek(s->pb, 42, SEEK_SET);
avio_wl16(s->pb, w->loop);
}