]> git.sesse.net Git - kdenlive/commitdiff
Add audio scrubbing when using OpenGL for monitor display
authorJean-Baptiste Mardelle <jb@kdenlive.org>
Wed, 19 Dec 2012 14:48:03 +0000 (15:48 +0100)
committerJean-Baptiste Mardelle <jb@kdenlive.org>
Wed, 19 Dec 2012 14:48:03 +0000 (15:48 +0100)
src/renderer.cpp

index a126f55135070ba364e5e0b924f655f8e7ee842b..9742f033ab8e8573bc4ce1d65fb53cfb1204b40c 100644 (file)
@@ -257,6 +257,7 @@ void Render::buildConsumer(const QString &profileName)
         // OpenGL monitor
         if (!m_mltConsumer) {
            m_mltConsumer = new Mlt::Consumer(*m_mltProfile, "sdl_audio");
+           m_mltConsumer->set("scrub_audio", 1);
            m_showFrameEvent = m_mltConsumer->listen("consumer-frame-show", this, (mlt_listener) consumer_gl_frame_show);
        }
         m_mltConsumer->set("preview_off", 1);