]> git.sesse.net Git - mlt/blob - src/modules/opengl/filter_glsl_manager.cpp
cd479b74a492b5c0ca2aec39fc62fd95ec225710
[mlt] / src / modules / opengl / filter_glsl_manager.cpp
1 /*
2  * filter_glsl_manager.cpp
3  * Copyright (C) 2011-2012 Christophe Thommeret <hftom@free.fr>
4  * Copyright (C) 2013 Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include <stdlib.h>
22 #include <string>
23 #include "glsl_manager.h"
24 #include <movit/init.h>
25 #include <movit/util.h>
26 #include <movit/effect_chain.h>
27 #include "mlt_movit_input.h"
28 #include "mlt_flip_effect.h"
29 #include <mlt++/MltEvent.h>
30 #include <mlt++/MltProducer.h>
31
32 extern "C" {
33 #include <framework/mlt_factory.h>
34 }
35
36 void deleteManager(GlslManager *p)
37 {
38         delete p;
39 }
40
41 GlslManager::GlslManager()
42         : Mlt::Filter( mlt_filter_new() )
43         , pbo(0)
44         , initEvent(0)
45         , closeEvent(0)
46 {
47         mlt_filter filter = get_filter();
48         if ( filter ) {
49                 // Set the mlt_filter child in case we choose to override virtual functions.
50                 filter->child = this;
51                 mlt_properties_set_data(mlt_global_properties(), "glslManager", this, 0,
52                         (mlt_destructor) deleteManager, NULL);
53
54                 mlt_events_register( get_properties(), "init glsl", NULL );
55                 mlt_events_register( get_properties(), "close glsl", NULL );
56                 initEvent = listen("init glsl", this, (mlt_listener) GlslManager::onInit);
57                 closeEvent = listen("close glsl", this, (mlt_listener) GlslManager::onClose);
58         }
59 }
60
61 GlslManager::~GlslManager()
62 {
63         mlt_log_debug(get_service(), "%s\n", __FUNCTION__);
64         cleanupContext();
65         delete initEvent;
66         delete closeEvent;
67 }
68
69 GlslManager* GlslManager::get_instance()
70 {
71         return (GlslManager*) mlt_properties_get_data(mlt_global_properties(), "glslManager", 0);
72 }
73
74 glsl_fbo GlslManager::get_fbo(int width, int height)
75 {
76         lock();
77         for (int i = 0; i < fbo_list.count(); ++i) {
78                 glsl_fbo fbo = (glsl_fbo) fbo_list.peek(i);
79                 if (!fbo->used && (fbo->width == width) && (fbo->height == height)) {
80                         fbo->used = 1;
81                         unlock();
82                         return fbo;
83                 }
84         }
85         unlock();
86
87         GLuint fb = 0;
88         glGenFramebuffers(1, &fb);
89         if (!fb)
90                 return NULL;
91
92         glsl_fbo fbo = new glsl_fbo_s;
93         if (!fbo) {
94                 glDeleteFramebuffers(1, &fb);
95                 return NULL;
96         }
97         fbo->fbo = fb;
98         fbo->width = width;
99         fbo->height = height;
100         fbo->used = 1;
101         lock();
102         fbo_list.push_back(fbo);
103         unlock();
104         return fbo;
105 }
106
107 void GlslManager::release_fbo(glsl_fbo fbo)
108 {
109         fbo->used = 0;
110 }
111
112 glsl_texture GlslManager::get_texture(int width, int height, GLint internal_format)
113 {
114         lock();
115         for (int i = 0; i < texture_list.count(); ++i) {
116                 glsl_texture tex = (glsl_texture) texture_list.peek(i);
117                 if (!tex->used && (tex->width == width) && (tex->height == height) && (tex->internal_format == internal_format)) {
118                         glBindTexture(GL_TEXTURE_2D, tex->texture);
119                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
120                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
121                         glBindTexture( GL_TEXTURE_2D, 0);
122                         tex->used = 1;
123                         unlock();
124                         return tex;
125                 }
126         }
127         unlock();
128
129         GLuint tex = 0;
130         glGenTextures(1, &tex);
131         if (!tex)
132                 return NULL;
133
134         glsl_texture gtex = new glsl_texture_s;
135         if (!gtex) {
136                 glDeleteTextures(1, &tex);
137                 return NULL;
138         }
139         glBindTexture( GL_TEXTURE_2D, tex );
140         glTexImage2D( GL_TEXTURE_2D, 0, internal_format, width, height, 0, internal_format, GL_UNSIGNED_BYTE, NULL );
141     glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
142     glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
143     glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
144     glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
145     glBindTexture( GL_TEXTURE_2D, 0 );
146
147         gtex->texture = tex;
148         gtex->width = width;
149         gtex->height = height;
150         gtex->internal_format = internal_format;
151         gtex->used = 1;
152         lock();
153         texture_list.push_back(gtex);
154         unlock();
155         return gtex;
156 }
157
158 void GlslManager::release_texture(glsl_texture texture)
159 {
160         texture->used = 0;
161 }
162
163 glsl_pbo GlslManager::get_pbo(int size)
164 {
165         lock();
166         if (!pbo) {
167                 GLuint pb = 0;
168                 glGenBuffers(1, &pb);
169                 if (!pb) {
170                         unlock();
171                         return NULL;
172                 }
173
174                 pbo = new glsl_pbo_s;
175                 if (!pbo) {
176                         glDeleteBuffers(1, &pb);
177                         unlock();
178                         return NULL;
179                 }
180                 pbo->pbo = pb;
181                 pbo->size = 0;
182         }
183         if (size > pbo->size) {
184                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo->pbo);
185                 glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, size, NULL, GL_STREAM_DRAW);
186                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
187                 pbo->size = size;
188         }
189         unlock();
190         return pbo;
191 }
192
193 void GlslManager::cleanupContext()
194 {
195         lock();
196         while (fbo_list.peek_back()) {
197                 glsl_fbo fbo = (glsl_fbo) fbo_list.pop_back();
198                 glDeleteFramebuffers(1, &fbo->fbo);
199                 delete fbo;
200         }
201         while (texture_list.peek_back()) {
202                 glsl_texture texture = (glsl_texture) texture_list.pop_back();
203                 glDeleteTextures(1, &texture->texture);
204                 delete texture;
205         }
206         if (pbo) {
207                 glDeleteBuffers(1, &pbo->pbo);
208                 delete pbo;
209                 pbo = 0;
210         }
211         unlock();
212 }
213
214 void GlslManager::onInit( mlt_properties owner, GlslManager* filter )
215 {
216         mlt_log_debug( filter->get_service(), "%s\n", __FUNCTION__ );
217 #ifdef WIN32
218         std::string path = std::string(mlt_environment("MLT_APPDIR")).append("\\share\\movit");
219 #elif defined(__DARWIN__) && defined(RELOCATABLE)
220         std::string path = std::string(mlt_environment("MLT_APPDIR")).append("/share/movit");
221 #else
222         std::string path = std::string(getenv("MLT_MOVIT_PATH") ? getenv("MLT_MOVIT_PATH") : SHADERDIR);
223 #endif
224         ::init_movit( path, mlt_log_get_level() == MLT_LOG_DEBUG? MOVIT_DEBUG_ON : MOVIT_DEBUG_OFF );
225         filter->set( "glsl_supported", movit_initialized );
226 }
227
228 void GlslManager::onClose( mlt_properties owner, GlslManager *filter )
229 {
230         filter->cleanupContext();
231 }
232
233 void GlslManager::onServiceChanged( mlt_properties owner, mlt_service aservice )
234 {
235         Mlt::Service service( aservice );
236         service.lock();
237         service.set( "movit chain", NULL, 0 );
238         service.set( "movit input", NULL, 0 );
239         // Destroy the effect list.
240         GlslManager::get_instance()->set( service.get( "_unique_id" ), NULL, 0 );
241         service.unlock();
242 }
243
244 void GlslManager::onPropertyChanged( mlt_properties owner, mlt_service service, const char* property )
245 {
246         if ( property && std::string( property ) == "disable" )
247                 onServiceChanged( owner, service );
248 }
249
250 extern "C" {
251
252 mlt_filter filter_glsl_manager_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
253 {
254         GlslManager* g = GlslManager::get_instance();
255         if (g)
256                 g->inc_ref();
257         else
258                 g = new GlslManager();
259         return g->get_filter();
260 }
261
262 } // extern "C"
263
264 Mlt::Properties GlslManager::effect_list( Mlt::Service& service )
265 {
266         char *unique_id =  service.get( "_unique_id" );
267         mlt_properties properties = (mlt_properties) get_data( unique_id );
268         if ( !properties ) {
269                 properties = mlt_properties_new();
270                 set( unique_id, properties, 0, (mlt_destructor) mlt_properties_close );
271         }
272         Mlt::Properties p( properties );
273         return p;
274 }
275
276 static void deleteChain( EffectChain* chain )
277 {
278         delete chain;
279 }
280
281 bool GlslManager::init_chain( mlt_service aservice )
282 {
283         bool error = true;
284         Mlt::Service service( aservice );
285         EffectChain* chain = (EffectChain*) service.get_data( "movit chain" );
286         if ( !chain ) {
287                 mlt_profile profile = mlt_service_profile( aservice );
288                 Input* input = new MltInput( profile->width, profile->height );
289                 chain = new EffectChain( profile->display_aspect_num, profile->display_aspect_den );
290                 chain->add_input( input );
291                 service.set( "movit chain", chain, 0, (mlt_destructor) deleteChain );
292                 service.set( "movit input", input, 0 );
293                 service.set( "_movit finalized", 0 );
294                 service.listen( "service-changed", aservice, (mlt_listener) GlslManager::onServiceChanged );
295                 service.listen( "property-changed", aservice, (mlt_listener) GlslManager::onPropertyChanged );
296                 error = false;
297         }
298         return error;
299 }
300
301 EffectChain* GlslManager::get_chain( mlt_service service )
302 {
303         return (EffectChain*) mlt_properties_get_data( MLT_SERVICE_PROPERTIES(service), "movit chain", NULL );
304 }
305
306 MltInput *GlslManager::get_input( mlt_service service )
307 {
308         return (MltInput*) mlt_properties_get_data( MLT_SERVICE_PROPERTIES(service), "movit input", NULL );
309 }
310
311 void GlslManager::reset_finalized( mlt_service service )
312 {
313         mlt_properties_set_int( MLT_SERVICE_PROPERTIES(service), "_movit finalized", 0 );
314 }
315
316 Effect* GlslManager::get_effect( mlt_filter filter, mlt_frame frame )
317 {
318         Mlt::Producer producer( mlt_producer_cut_parent( mlt_frame_get_original_producer( frame ) ) );
319         char *unique_id = mlt_properties_get( MLT_FILTER_PROPERTIES(filter), "_unique_id" );
320         return (Effect*) GlslManager::get_instance()->effect_list( producer ).get_data( unique_id );
321 }
322
323 Effect* GlslManager::add_effect( mlt_filter filter, mlt_frame frame, Effect* effect )
324 {
325         Mlt::Producer producer( mlt_producer_cut_parent( mlt_frame_get_original_producer( frame ) ) );
326         EffectChain* chain = (EffectChain*) producer.get_data( "movit chain" );
327         chain->add_effect( effect );
328         char *unique_id = mlt_properties_get( MLT_FILTER_PROPERTIES(filter), "_unique_id" );
329         GlslManager::get_instance()->effect_list( producer ).set( unique_id, effect, 0 );
330         return effect;
331 }
332
333 Effect* GlslManager::add_effect( mlt_filter filter, mlt_frame frame, Effect* effect, Effect* input_b )
334 {
335         Mlt::Producer producer( mlt_producer_cut_parent( mlt_frame_get_original_producer( frame ) ) );
336         EffectChain* chain = (EffectChain*) producer.get_data( "movit chain" );
337         chain->add_effect( effect, chain->last_added_effect(),
338                 input_b? input_b : chain->last_added_effect() );
339         char *unique_id = mlt_properties_get( MLT_FILTER_PROPERTIES(filter), "_unique_id" );
340         GlslManager::get_instance()->effect_list( producer ).set( unique_id, effect, 0 );
341         return effect;
342 }
343
344 void GlslManager::render_fbo( mlt_service service, void* chain, GLuint fbo, int width, int height )
345 {
346         EffectChain* effect_chain = (EffectChain*) chain;
347         mlt_properties properties = MLT_SERVICE_PROPERTIES( service );
348         if ( !mlt_properties_get_int( properties, "_movit finalized" ) ) {
349                 mlt_properties_set_int( properties, "_movit finalized", 1 );
350                 effect_chain->add_effect( new Mlt::VerticalFlip() );
351                 effect_chain->finalize();
352         }
353         effect_chain->render_to_fbo( fbo, width, height );
354 }
355
356 int GlslManager::render_frame_texture(mlt_service service, mlt_frame frame, int width, int height, uint8_t **image)
357 {
358         EffectChain* chain = get_chain( service );
359         if (!chain) return 1;
360         glsl_fbo fbo = get_fbo( width, height );
361         if (!fbo) return 1;
362         glsl_texture texture = get_texture( width, height, GL_RGBA );
363         if (!texture) {
364                 release_fbo( fbo );
365                 return 1;
366         }
367
368         glBindFramebuffer( GL_FRAMEBUFFER, fbo->fbo );
369         check_error();
370         glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture->texture, 0 );
371         check_error();
372         glBindFramebuffer( GL_FRAMEBUFFER, 0 );
373         check_error();
374
375         render_fbo( service, chain, fbo->fbo, width, height );
376
377         glFinish();
378         check_error();
379         glBindFramebuffer( GL_FRAMEBUFFER, 0 );
380         check_error();
381         release_fbo( fbo );
382
383         *image = (uint8_t*) &texture->texture;
384         mlt_frame_set_image( frame, *image, 0, NULL );
385         mlt_properties_set_data( MLT_FRAME_PROPERTIES(frame), "movit.convert.texture", texture, 0,
386                 (mlt_destructor) GlslManager::release_texture, NULL );
387
388         return 0;
389 }
390
391 int GlslManager::render_frame_rgba(mlt_service service, mlt_frame frame, int width, int height, uint8_t **image)
392 {
393         EffectChain* chain = get_chain( service );
394         if (!chain) return 1;
395         glsl_fbo fbo = get_fbo( width, height );
396         if (!fbo) return 1;
397         glsl_texture texture = get_texture( width, height, GL_RGBA );
398         if (!texture) {
399                 release_fbo( fbo );
400                 return 1;
401         }
402
403         // Use a PBO to hold the data we read back with glReadPixels().
404         // (Intel/DRI goes into a slow path if we don't read to PBO.)
405         int img_size = width * height * 4;
406         glsl_pbo pbo = get_pbo( img_size );
407         if (!pbo) {
408                 release_fbo( fbo );
409                 release_texture(texture);
410                 return 1;
411         }
412
413         // Set the FBO
414         check_error();
415         glBindFramebuffer( GL_FRAMEBUFFER, fbo->fbo );
416         check_error();
417         glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture->texture, 0 );
418         check_error();
419         glBindFramebuffer( GL_FRAMEBUFFER, 0 );
420         check_error();
421
422         render_fbo( service, chain, fbo->fbo, width, height );
423
424         // Read FBO into PBO
425         glBindBuffer( GL_PIXEL_PACK_BUFFER_ARB, pbo->pbo );
426         check_error();
427         glBufferData( GL_PIXEL_PACK_BUFFER_ARB, img_size, NULL, GL_STREAM_READ );
428         check_error();
429         glReadPixels( 0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0) );
430         check_error();
431
432         // Copy from PBO
433         uint8_t* buf = (uint8_t*) glMapBuffer( GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY );
434         check_error();
435         *image = (uint8_t*) mlt_pool_alloc( img_size );
436         mlt_frame_set_image( frame, *image, img_size, mlt_pool_release );
437         memcpy( *image, buf, img_size );
438
439         // Convert BGRA to RGBA
440         register uint8_t *p = *image;
441         register int n = width * height + 1;
442         while ( --n ) {
443                 uint8_t b = p[0];
444                 *p = p[2]; p += 2;
445                 *p = b; p += 2;
446         }
447
448         // Release PBO and FBO
449         glUnmapBuffer( GL_PIXEL_PACK_BUFFER_ARB );
450         check_error();
451         glBindBuffer( GL_PIXEL_PACK_BUFFER_ARB, 0 );
452         check_error();
453         glBindFramebuffer( GL_FRAMEBUFFER, 0 );
454         check_error();
455         glBindTexture( GL_TEXTURE_2D, 0 );
456         check_error();
457         mlt_properties_set_data( MLT_FRAME_PROPERTIES(frame), "movit.convert.texture", texture, 0,
458                 (mlt_destructor) GlslManager::release_texture, NULL);
459         release_fbo( fbo );
460
461         return 0;
462 }
463
464 void GlslManager::lock_service( mlt_frame frame )
465 {
466         Mlt::Producer producer( mlt_producer_cut_parent( mlt_frame_get_original_producer( frame ) ) );
467         producer.lock();
468 }
469
470 void GlslManager::unlock_service( mlt_frame frame )
471 {
472         Mlt::Producer producer( mlt_producer_cut_parent( mlt_frame_get_original_producer( frame ) ) );
473         producer.unlock();
474 }