Remove the now obsolete load_texture().
[movit] / colorspace_conversion_effect.cpp
1 #include "colorspace_conversion_effect.h"
2 #include "util.h"
3
4 ColorSpaceConversionEffect::ColorSpaceConversionEffect()
5         : source_space(COLORSPACE_sRGB),
6           destination_space(COLORSPACE_sRGB)
7 {
8         register_int("source_space", (int *)&source_space);
9         register_int("destination_space", (int *)&destination_space);
10 }
11
12 std::string ColorSpaceConversionEffect::output_glsl()
13 {
14         return read_file("todo.glsl");
15 }