2 #extension GL_ARB_compute_shader : enable
3 #extension GL_ARB_shader_image_load_store : enable
4 #extension GL_ARB_shader_image_size : enable
5 #ifdef GL_ARB_shading_language_packing
6 #extension GL_ARB_shading_language_packing : enable
9 // FIXME this needs to be auto-output or something
10 uniform restrict writeonly image2D tex_outbuf;
12 // Defined in footer.comp.
13 vec4 tex2D(sampler2D s, vec2 coord);
14 void cs_output(uvec2 coord, vec4 val);
15 void cs_output(ivec2 coord, vec4 val);
17 // Used if there are any steps used to postprocess compute shader output.
18 // Initialized due to https://bugs.freedesktop.org/show_bug.cgi?id=103895.
19 vec4 CS_OUTPUT_VAL = vec4(0.0);
21 #define OUTPUT(tc, val) cs_output(tc, val)