Yet more moving of stuff around.
[movit] / lift_gamma_gain_effect.h
1 #ifndef _LIFT_GAMMA_GAIN_EFFECT_H
2 #define _LIFT_GAMMA_GAIN_EFFECT_H 1
3
4 #include "effect.h"
5
6 class LiftGammaGainEffect : public Effect {
7 public:
8         LiftGammaGainEffect();
9
10 private:
11         RGBTriplet lift, gamma, gain;
12         float saturation;
13 };
14
15 #endif // !defined(_LIFT_GAMMA_GAIN_EFFECT_H)