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[movit] / mirror_effect.cpp
1 #include "mirror_effect.h"
2 #include "util.h"
3
4 MirrorEffect::MirrorEffect()
5 {
6 }
7
8 std::string MirrorEffect::output_vertex_shader()
9 {
10         return read_file("mirror_effect.vert");
11 }
12
13 std::string MirrorEffect::output_fragment_shader()
14 {
15         return read_file("identity.frag");
16 }