]> git.sesse.net Git - movit/blob - vs.vert
Flesh out the blur code a little. It actually blurs now, although it is not as pretty...
[movit] / vs.vert
1 varying vec2 tc;
2
3 void main()
4 {
5         tc = gl_MultiTexCoord0.st;
6         gl_Position = ftransform();
7 }