Convert a loop to range-based for.
[movit] / deconvolution_sharpen_effect.h
index 293916f..d7800df 100644 (file)
@@ -1,5 +1,5 @@
-#ifndef _DECONVOLUTION_SHARPEN_EFFECT_H
-#define _DECONVOLUTION_SHARPEN_EFFECT_H 1
+#ifndef _MOVIT_DECONVOLUTION_SHARPEN_EFFECT_H
+#define _MOVIT_DECONVOLUTION_SHARPEN_EFFECT_H 1
 
 // DeconvolutionSharpenEffect is an effect that sharpens by way of deconvolution
 // (i.e., trying to reverse the blur kernel, as opposed to just boosting high
 //
 //   Jain, Anil K.: “Fundamentals of Digital Image Processing”, Prentice Hall, 1988.
 
+#include <epoxy/gl.h>
+#include <Eigen/Dense>
+#include <string>
+
 #include "effect.h"
 
-#include <Eigen/Dense>
+namespace movit {
 
 class DeconvolutionSharpenEffect : public Effect {
 public:
        DeconvolutionSharpenEffect();
-       virtual std::string effect_type_id() const { return "DeconvolutionSharpenEffect"; }
-       std::string output_fragment_shader();
+       virtual ~DeconvolutionSharpenEffect();
+       std::string effect_type_id() const override { return "DeconvolutionSharpenEffect"; }
+       std::string output_fragment_shader() override;
 
        // Samples a lot of times from its input.
-       virtual bool needs_texture_bounce() const { return true; }
+       bool needs_texture_bounce() const override { return true; }
 
-       virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height)
+       void inform_input_size(unsigned input_num, unsigned width, unsigned height) override
        {
                this->width = width;
                this->height = height;
        }
 
-       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
+       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override;
+       AlphaHandling alpha_handling() const override { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; }
 
 private:
        // Input size.
@@ -61,8 +67,12 @@ private:
        Eigen::MatrixXf g;
        int last_R;
        float last_circle_radius, last_gaussian_radius, last_correlation, last_noise;
+
+       float *uniform_samples;
        
        void update_deconvolution_kernel();
 };
 
-#endif // !defined(_DECONVOLUTION_SHARPEN_EFFECT_H)
+}  // namespace movit
+
+#endif // !defined(_MOVIT_DECONVOLUTION_SHARPEN_EFFECT_H)