]> git.sesse.net Git - movit/blobdiff - demo.cpp
Handle texture non-bounce a bit better.
[movit] / demo.cpp
index 81bda2d60cf7de5659bcd4391e9bb1bc81e782f5..845a776d20859b67f829ed69e5070d59cf509132 100644 (file)
--- a/demo.cpp
+++ b/demo.cpp
@@ -35,6 +35,8 @@
 #include "util.h"
 #include "widgets.h"
 
+using namespace movit;
+
 unsigned char result[WIDTH * HEIGHT * 4];
 
 float lift_theta = 0.0f, lift_rad = 0.0f, lift_v = 0.0f;
@@ -195,6 +197,13 @@ int main(int argc, char **argv)
        EffectChain chain(WIDTH, HEIGHT);
        glViewport(0, 0, WIDTH, HEIGHT);
 
+       glMatrixMode(GL_PROJECTION);
+       glLoadIdentity();
+       glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
+
+       glMatrixMode(GL_MODELVIEW);
+       glLoadIdentity();
+
        ImageFormat inout_format;
        inout_format.color_space = COLORSPACE_sRGB;
        inout_format.gamma_curve = GAMMA_sRGB;