]> git.sesse.net Git - movit/blobdiff - effect.cpp
Kill the vertex shader system; it is too complicated to get it right until we have...
[movit] / effect.cpp
index 6f9d4c55edb032f130c92d2fe678b8ff079dc0b2..3a4f8c8c3b30c8bbe3b2d4e423015e40b2af2825 100644 (file)
@@ -152,8 +152,3 @@ void Effect::set_uniforms(GLuint glsl_program_num, const std::string& prefix)
                set_uniform_vec3(glsl_program_num, prefix, it->first, it->second);
        }
 }
-
-std::string Effect::output_vertex_shader()
-{
-       return read_file("identity.vert");
-}