]> git.sesse.net Git - movit/blobdiff - effect.cpp
Rename set_uniforms() to set_gl_state(), and make a corresponding clear_gl_state().
[movit] / effect.cpp
index 7f8dda2de1d76a1a57ec54bf06b10191bec62805..8cdf236a1cad3f07e2a0b2645f22e23066f297b7 100644 (file)
@@ -170,9 +170,9 @@ void Effect::invalidate_1d_texture(const std::string &key)
        params_tex_1d[key].needs_update = true;
 }
 
-void Effect::add_self_to_effect_chain(EffectChain *chain, Effect *input)
+void Effect::add_self_to_effect_chain(EffectChain *chain, const std::vector<Effect *> &inputs)
 {
-       chain->add_effect_raw(this, input);
+       chain->add_effect_raw(this, inputs);
 }
 
 // Output convenience uniforms for each parameter.
@@ -211,7 +211,7 @@ std::string Effect::output_convenience_uniforms() const
        return output;
 }
 
-void Effect::set_uniforms(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num)
+void Effect::set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num)
 {
        for (std::map<std::string, float*>::const_iterator it = params_float.begin();
             it != params_float.end();
@@ -246,3 +246,5 @@ void Effect::set_uniforms(GLuint glsl_program_num, const std::string& prefix, un
                ++*sampler_num;
        }
 }
+
+void Effect::clear_gl_state() {}