]> git.sesse.net Git - movit/blobdiff - effect_chain.h
Make a new system for meta-effects, and convert the blur to use it. Hides the two...
[movit] / effect_chain.h
index 045c9aa7832f7885570eccd69d7670ce39d92e28..4abfb97eba1390f0ca7f16daff094bea14dabd60 100644 (file)
@@ -6,7 +6,7 @@
 #include "effect.h"
 #include "effect_id.h"
 
-enum PixelFormat { FORMAT_RGB, FORMAT_RGBA };
+enum PixelFormat { FORMAT_RGB, FORMAT_RGBA, FORMAT_BGR, FORMAT_BGRA };
 
 enum ColorSpace {
        COLORSPACE_sRGB = 0,
@@ -46,14 +46,31 @@ public:
        void render_to_screen(unsigned char *src);
 
 private:
+       struct Phase {
+               GLint glsl_program_num;
+               bool input_needs_mipmaps;
+               unsigned start, end;
+       };
+
        void normalize_to_linear_gamma();
        void normalize_to_srgb();
 
+       // Create a GLSL program computing effects [start, end>.
+       Phase compile_glsl_program(unsigned start_index, unsigned end_index);
+
        unsigned width, height;
        ImageFormat input_format, output_format;
        std::vector<Effect *> effects;
 
-       int glsl_program_num;
+       GLuint source_image_num;
+       bool use_srgb_texture_format;
+
+       GLuint fbo;
+       GLuint temp_textures[2];
+
+       std::vector<Phase> phases;
+
+       GLenum format, bytes_per_pixel;
        bool finalized;
 
        // Used during the building of the effect chain.