]> git.sesse.net Git - movit/blobdiff - effect_chain.h
Handle sampler2D uniforms specially.
[movit] / effect_chain.h
index ee4c7ba94542a20795e2c9660f0debf860a36f7e..8bceaeeb0a1ca8eed9b960fbf62c62d3a1760a0a 100644 (file)
@@ -117,6 +117,7 @@ struct Phase {
        std::map<Node *, std::string> effect_ids;
 
        // Uniforms for this phase; combined from all the effects.
+       std::vector<Uniform<int> > uniforms_sampler2d;
        std::vector<Uniform<bool> > uniforms_bool;
        std::vector<Uniform<int> > uniforms_int;
        std::vector<Uniform<float> > uniforms_float;