Change to using GLEW everywhere.
[movit] / flat_input.cpp
index b37a1ec..291bb0d 100644 (file)
@@ -1,9 +1,9 @@
 #include <string.h>
 #include <assert.h>
+#include <GL/glew.h>
 
 #include "flat_input.h"
 #include "util.h"
-#include "opengl.h"
 
 FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height)
        : image_format(image_format),