#ifndef _MOVIT_FLAT_INPUT_H
#define _MOVIT_FLAT_INPUT_H 1
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <assert.h>
#include <string>
#include "init.h"
#include "input.h"
+namespace movit {
+
class ResourcePool;
// A FlatInput is the normal, “classic” case of an input, where everything
ResourcePool *resource_pool;
};
+} // namespace movit
+
#endif // !defined(_MOVIT_FLAT_INPUT_H)