string read_version_dependent_file(const string &base, const string &extension)
{
- if (movit_shader_model == MOVIT_GLSL_110) {
- return read_file(base + "." + extension);
- } else if (movit_shader_model == MOVIT_GLSL_130) {
+ if (movit_shader_model == MOVIT_GLSL_130) {
return read_file(base + ".130." + extension);
} else if (movit_shader_model == MOVIT_ESSL_300) {
return read_file(base + ".300es." + extension);